fix: collision mostly works and game is functional. Some bugs I think I need to work out but good enough to come back to later. The game is playable now
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@@ -6,7 +6,7 @@
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struct Input {
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int _getch;
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void get_input(bool &running, PointCollection &collection, Point* board[ROW][COL]);
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void get_input(bool &running, Point* board[ROW][COL]);
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};
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#endif
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