fix: collision mostly works and game is functional. Some bugs I think I need to work out but good enough to come back to later. The game is playable now

This commit is contained in:
DarthMooMancer
2025-09-18 22:46:51 -04:00
parent 28bd852531
commit f7cb337d8f
7 changed files with 94 additions and 110 deletions
+2 -3
View File
@@ -3,12 +3,11 @@
#include "globals.hpp"
#include "elements.hpp"
#include <array>
struct Window {
// std::array<std::array<int, COL>, ROW> m_board = {};
Point* m_board[ROW][COL] = { nullptr };
void draw_window(PointCollection &collection);
void draw_window();
void tick(int milliseconds);
};
#endif