#ifndef ELEMENTS_HPP #define ELEMENTS_HPP #include "globals.hpp" struct Point { Point(int row, int col) : m_row(row), m_col(col), m_symbol(2), m_direction(' ') {}; int m_row; int m_col; int m_symbol; char m_direction; }; void move_points(Point* board[ROW][COL]); void create_point_on_board(Point* board[ROW][COL]); void collide_with_adjacent_point(Point* board[ROW][COL]); void set_direction(char direction, Point* board[ROW][COL]); #endif