Files
2048/src/elements.cpp
T

84 lines
2.5 KiB
C++

#include "elements.hpp"
#include "globals.hpp"
#include <cstdlib>
#include <ctime>
#include <iostream>
#include <string>
void Point::assign() {
std::srand(std::time(0));
m_row = (rand() % (ROW));
m_col = (rand() % (ROW));
}
void Point::assign(int row, int col) {
m_row = row;
m_col = col;
}
std::string Point::to_string() {
return "(" + std::to_string(m_row) + ", " + std::to_string(m_col) + " )\n";
}
void PointCollection::set_direction(char direction) {
for(int i = m_point_list.size() - 1; i >= 0; i--) {
m_point_list[i].m_direction = direction;
}
}
void PointCollection::move() {
for(int i = m_point_list.size() - 1; i >= 0; i--) {
if(m_point_list[i].m_direction == 'u') {
if(m_point_list[i].m_row <= 0) continue;
m_point_list[i].assign(m_point_list[i].m_row - 1, m_point_list[i].m_col);
} else if(m_point_list[i].m_direction == 'd') {
if(m_point_list[i].m_row >= ROW - 1) continue;
m_point_list[i].assign(m_point_list[i].m_row + 1, m_point_list[i].m_col);
} else if(m_point_list[i].m_direction == 'l') {
if(m_point_list[i].m_col <= 0) continue;
m_point_list[i].assign(m_point_list[i].m_row, m_point_list[i].m_col - 1);
} else if(m_point_list[i].m_direction == 'r') {
if(m_point_list[i].m_col >= COL - 1) continue;
m_point_list[i].assign(m_point_list[i].m_row, m_point_list[i].m_col + 1);
}
}
}
// bool _check_collision(Point &a, Point &b) {
// if(a.m_row == b.m_row && a.m_col == b.m_col && a.m_symbol == b.m_symbol) {
// return true;
// }
// return false;
// }
// void PointCollection::check_collision() {
// for(int i = m_point_list.size() - 1; i >= 0; i--) {
// for(int a = m_point_list.size() - 1; a >= 0; a--) {
// if (i == a) continue;
// _check_collision(m_point_list[i], m_point_list[a]);
// if(m_point_list[i].m_row == m_point_list[a].m_row) {
// if(m_point_list[i].m_col == m_point_list[a].m_col) {
// if (m_point_list[i].m_symbol == m_point_list[a].m_symbol) {
// if(m_point_list[i].m_direction == 'u') {
// if(!m_point_list[a].m_collide) {
// m_point_list[a].m_collide = true;
// m_point_list[a].m_symbol *= 2;
// m_point_list.erase(m_point_list.begin() + i);
// }
// else {
// m_point_list[i].m_row++;
// }
// }
// if(m_point_list[i].m_direction == 'd') {
// }
// if(m_point_list[i].m_direction == 'l') {
// }
// if(m_point_list[i].m_direction == 'r') {
// }
// }
// }
// }
// }
// }
// }