Batman: I forgot to commit the new website branch so I guess here it is
with bun and a cool game page
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function create_player_stats() {
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let x = Math.floor(Math.random() * 2) + 1;
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let y = 0;
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if (x == 1) {
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y = 2;
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} else {
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y = 1;
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}
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return { x: x, y: y };
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}
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let x, y;
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function init() {
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if (localStorage.getItem("player_x")) {
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x = parseInt(localStorage.getItem("player_x"));
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y = parseInt(localStorage.getItem("player_y"));
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} else {
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let player = create_player_stats();
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x = player.x;
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y = player.y;
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localStorage.setItem("player_x", x);
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localStorage.setItem("player_y", y);
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}
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return { x: x, y: y };
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}
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let player = init();
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let gamedata = {
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fishing: {
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per_hour: player.x,
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preserver: "No",
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stored: 0,
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},
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foraging: {
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per_hour: player.y,
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boat: "No",
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stored: 0,
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},
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hours: 16,
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days: 0,
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};
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function updateTable() {
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document.getElementById("fish_p_hour").innerText = gamedata.fishing.per_hour;
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document.getElementById("wood_p_hour").innerText = gamedata.foraging.per_hour;
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document.getElementById("fish_stored").innerText = gamedata.fishing.stored;
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document.getElementById("wood_stored").innerText = gamedata.foraging.stored;
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document.getElementById("preserver").innerText = gamedata.fishing.preserver;
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document.getElementById("boat").innerText = gamedata.foraging.boat;
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document.getElementById("hours").innerText = gamedata.hours;
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document.getElementById("days").innerText = gamedata.days;
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if (gamedata.hours < 8) {
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document.getElementById("improve-fishing").disabled = true;
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} else {
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document.getElementById("improve-fishing").disabled = false;
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}
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if (gamedata.hours < 8) {
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document.getElementById("improve-forgaing").disabled = true;
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} else {
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document.getElementById("improve-forgaing").disabled = false;
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}
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if (gamedata.foraging.stored < 25 || gamedata.hours < 8) {
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document.getElementById("build-preserver").disabled = true;
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} else {
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document.getElementById("build-preserver").disabled = false;
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}
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if (gamedata.foraging.stored < 100 || gamedata.hours < 16) {
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document.getElementById("build-boat").disabled = true;
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} else {
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document.getElementById("build-boat").disabled = false;
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}
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}
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function go_fishing() {
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let prompt = window.prompt("How many hours do you want to fish?");
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if (prompt === null || prompt > gamedata.hours) {
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window.alert("You dont have the hours for this or prompt exited");
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console.log("Prompt Exited");
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} else {
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gamedata.fishing.stored += prompt * gamedata.fishing.per_hour;
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gamedata.hours -= prompt;
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if (gamedata.hours === 0) {
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gamedata.days++;
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gamedata.hours = 16;
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}
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updateTable();
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}
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}
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function go_foraging() {
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let prompt = window.prompt("How many hours do you want to foraging?");
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if (prompt === null || prompt > gamedata.hours) {
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window.alert("You dont have the hours for this or prompt exited");
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console.log("Prompt Exited");
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} else {
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gamedata.foraging.stored += prompt * gamedata.foraging.per_hour;
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gamedata.hours -= prompt;
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if (gamedata.hours === 0) {
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gamedata.days++;
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gamedata.hours = 16;
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}
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updateTable();
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}
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}
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document.getElementById("go-fishing").onclick = go_fishing;
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document.getElementById("go-foraging").onclick = go_foraging;
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updateTable();
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