feat: added paddle, point and ball (collision and movement)
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-2
@@ -1,10 +1,10 @@
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#ifndef INPUT_HPP
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#define INPUT_HPP
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// #include "elements.hpp"
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#include "elements.hpp"
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struct Input {
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char m_getch = ' ';
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void get_input(bool &running);
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void get_input(bool &running, Paddle &paddle);
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};
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#endif // INPUT_HPP
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