feat: added paddle, point and ball (collision and movement)
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-2
@@ -3,10 +3,10 @@
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#include <array>
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#include "globals.hpp"
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// #include "elements.hpp"
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#include "elements.hpp"
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struct Window {
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std::array<std::array<char, COL>, ROW> m_board = {};
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void update_display();
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void update_display(Paddle &paddle, Ball &ball);
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};
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#endif
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