feat: added paddle, point and ball (collision and movement)

This commit is contained in:
DarthMooMancer
2025-09-01 03:07:46 -04:00
parent 6cb55e0e1a
commit 0fc5a08ab2
9 changed files with 132 additions and 23 deletions
+68
View File
@@ -0,0 +1,68 @@
#include "elements.hpp"
#include "globals.hpp"
#include <iostream>
Point::Point() {
m_row = 0;
m_col = 0;
}
void Point::assign(int row, int col) {
m_row = row;
m_col = col;
}
void Point::to_string() {
std::cout << "(" << m_row << ", " << m_col << ")";
}
Paddle::Paddle() {
_size = 3;
m_nodes[0].m_col = 6;
for(int i = 0; i < _size; i++) {
m_nodes[i].m_row = 8;
}
}
void Paddle::get_new_pos() {
for(int i = 1; i < _size; i++) {
m_nodes[i].m_col = m_nodes[0].m_col + i;
}
}
Ball::Ball() {
m_origin.assign(ROW - 3, (COL / 2));
vx = 1;
vy = -1;
}
void Ball::change_velocity(char d) {
if(d == 'x') {
if(vx == -1) vx = 1;
else if (vx == 1) vx = -1;
} else if(d == 'y') {
if(vy == -1) vy = 1;
else if (vy == 1) vy = -1;
}
}
void Ball::check_collision() {
if(m_origin.m_row <= 0 || m_origin.m_row >= ROW -1) {
change_velocity('y');
} if(m_origin.m_col <= 0 || m_origin.m_col >= COL -1) {
change_velocity('x');
}
}
void Ball::get_new_pos() {
if(vx == -1) {
m_origin.m_col--;
} else if(vx == 1) {
m_origin.m_col++;
} if(vy == -1) {
m_origin.m_row--;
} else if(vy == 1) {
m_origin.m_row++;
}
}