wip
This commit is contained in:
+39
-24
@@ -1,16 +1,5 @@
|
||||
#include "elements.hpp"
|
||||
#include "globals.hpp"
|
||||
#include <iostream>
|
||||
|
||||
|
||||
Point::Point() {
|
||||
m_row = 0;
|
||||
m_col = 0;
|
||||
}
|
||||
|
||||
void Point::to_string() {
|
||||
std::cout << "(" << m_row << ", " << m_col << ")\n";
|
||||
}
|
||||
|
||||
Paddle create_new_paddle(Point** buffer, int starting_array_index, int size, int row, char symbol) {
|
||||
Paddle paddle { size };
|
||||
@@ -59,20 +48,36 @@ void rasterize_buffer(Point** buffer, Block** block_buffer, int offset) {
|
||||
}
|
||||
}
|
||||
|
||||
void trim_block_buffer_on_collision(Block** block_buffer, int &block_buffer_size, Ball &ball) {
|
||||
void trim_block_buffer_on_collision(Point** buffer, int buffer_size, Block** block_buffer, int &block_buffer_size, Ball &ball) {
|
||||
for(int i = 0; i < block_buffer_size; i++) {
|
||||
if(block_buffer[i] == nullptr) continue;
|
||||
if(block_buffer[i]->check_collision(ball)) {
|
||||
ball.change_velocity('y');
|
||||
for(int a = 0; a < block_buffer[i]->_size; a++) {
|
||||
Point* doomed = block_buffer[i]->m_nodes[a];
|
||||
// delete doomed;
|
||||
// block_buffer[i]->m_nodes[a] = nullptr;
|
||||
for(int j = 0; j < buffer_size; j++) {
|
||||
if(buffer[j] == doomed) {
|
||||
buffer[j] = nullptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
delete block_buffer[i];
|
||||
block_buffer[i] = nullptr;
|
||||
// block_buffer_size--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Paddle::~Paddle() {
|
||||
delete[] m_nodes;
|
||||
if(m_nodes) {
|
||||
for(int i = 0; i < _size; i++) {
|
||||
delete m_nodes[i];
|
||||
m_nodes[i] = nullptr;
|
||||
}
|
||||
delete[] m_nodes;
|
||||
m_nodes = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void Paddle::determine_new_position(Point* (*board)[COL]) {
|
||||
@@ -110,18 +115,30 @@ void Ball::change_velocity(char d) {
|
||||
}
|
||||
|
||||
void Ball::determine_new_position() {
|
||||
if(m_origin->m_row <= 0 || m_origin->m_row >= ROW - 1) change_velocity('y');
|
||||
if(m_origin->m_col <= 0 || m_origin->m_col >= COL - 1) change_velocity('x');
|
||||
if(m_origin->m_row <= 0) {
|
||||
vy = 1;
|
||||
} else if(m_origin->m_row >= ROW - 1) {
|
||||
vy = -1;
|
||||
}
|
||||
if(m_origin->m_col <= 0) {
|
||||
vx = 1;
|
||||
} else if(m_origin->m_col >= COL - 1) {
|
||||
vx = -1;
|
||||
}
|
||||
|
||||
if(vx == -1) m_origin->m_col--;
|
||||
else if(vx == 1) m_origin->m_col++;
|
||||
|
||||
if(vy == -1) m_origin->m_row--;
|
||||
else if(vy == 1) m_origin->m_row++;
|
||||
m_origin->m_col += vx;
|
||||
m_origin->m_row += vy;
|
||||
}
|
||||
|
||||
Block::~Block() {
|
||||
delete[] m_nodes;
|
||||
if(m_nodes) {
|
||||
for(int i = 0; i < _size; i++) {
|
||||
delete m_nodes[i];
|
||||
m_nodes[i] = nullptr;
|
||||
}
|
||||
delete[] m_nodes;
|
||||
m_nodes = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
Block::Block(int size, int row, int col, char symbol) {
|
||||
@@ -140,5 +157,3 @@ bool Block::check_collision(Ball &ball) {
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// ball.change_velocity('y');
|
||||
|
||||
Reference in New Issue
Block a user