fix: properly skips block if deleted and doesnt print the old symbol. removed old helper functions that are redundant

This commit is contained in:
DarthMooMancer
2025-09-01 17:51:36 -04:00
parent f1e32089ae
commit 6529353f2f
5 changed files with 31 additions and 25 deletions
+3 -3
View File
@@ -6,7 +6,6 @@ struct Point {
int m_row;
int m_col;
void assign(int row, int col);
void to_string();
};
struct Ball {
@@ -14,8 +13,9 @@ struct Ball {
Point m_origin;
int vx;
int vy;
int m_blocks_left;
void get_new_pos();
void check_collision(int &lives);
void check_collision();
void change_velocity(char d);
};
@@ -30,7 +30,7 @@ struct Paddle {
struct Block {
Block(char symbol, int row, int col);
int _size;
bool _deleted;
int _deleted;
char m_symbol;
Point m_nodes[3];
void get_pos();
+4
View File
@@ -6,9 +6,13 @@
#include "elements.hpp"
struct Window {
Window();
std::array<std::array<char, COL>, ROW> m_board = {};
int m_lives;
void update_display(Paddle &paddle, Ball &ball, Block (&block_list)[15]);
void tick(int fps);
void clear();
void terminate(Ball &ball, bool &running);
};
#endif