wip
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@@ -8,7 +8,8 @@ struct Paddle;
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struct Block;
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struct Ball;
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Paddle create_new_paddle(Point** buffer, int starting_array_index, int size, int row, char symbol);
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Block create_new_block(Point** buffer, char symbol, int row, int col, int length);
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Block create_new_block(char symbol, int row, int col, int size);
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Block* create_block_buffer(Point** buffer, int starting_symbol, int rows, int col, int length);
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enum Direction {
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LEFT = -1,
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@@ -19,6 +20,7 @@ enum Direction {
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struct Point {
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Point();
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Point(int row, int col, char symbol) : m_row(row), m_col(col), m_symbol(symbol) {};
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Point(int row, int col, int symbol) : m_row(row), m_col(col), m_symbol(symbol) {};
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int m_row;
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int m_col;
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char m_symbol;
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@@ -47,11 +49,12 @@ struct Paddle {
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};
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struct Block {
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Block(char symbol, int row, int col);
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// Block();
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// Block(char symbol, int row, int col, int size);
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// ~Block();
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int _size;
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int _deleted;
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char m_symbol;
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Point m_nodes[3];
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Point** m_nodes;
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void get_pos();
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void check_collision(Ball &ball, int &blocks_left);
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void _delete();
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