wip
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-3
@@ -1,18 +1,21 @@
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#ifndef WINDOW_HPP
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#define WINDOW_HPP
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#include <array>
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#include "globals.hpp"
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#include "elements.hpp"
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struct Window {
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Window();
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std::array<std::array<char, COL>, ROW> m_board = {};
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Point* m_board[ROW][COL] = {};
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int m_lives;
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void update_display(Paddle &paddle, Ball &ball, Block (&block_list)[15]);
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// void update_display(Paddle &paddle, Ball &ball, Block (&block_list)[15]);
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void tick(int fps);
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void clear();
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void terminate(Ball &ball, bool &running);
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void clear_display();
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void draw_display(int fps);
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void update_display(Point** segments, int segments_size);
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};
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#endif
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