This commit is contained in:
DarthMooMancer
2025-11-14 23:19:39 -05:00
parent 3b888e3e25
commit a955f2d067
9 changed files with 106 additions and 118 deletions
+177
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#include <engine.hpp>
#include "globals.hpp"
Paddle create_new_paddle(vec2** buffer, int starting_array_index, int size, int row, char symbol) {
Paddle paddle { size };
paddle.m_nodes = new vec2*[size];
for(int i = 0; i < size; i++) {
paddle.m_nodes[i] = new vec2 { row, ((COL / 2) - (size / 2)) + i, symbol };
buffer[i + starting_array_index] = paddle.m_nodes[i];
}
return paddle;
}
Ball create_new_ball(vec2** buffer, int buffer_index, int default_vx, int default_vy, int row, int col, char symbol) {
Ball ball { default_vx, default_vy };
ball.m_origin = new vec2 { row, col, symbol };
buffer[buffer_index] = ball.m_origin;
return ball;
}
Block** create_block_buffer(int starting_symbol, int rows, int cols, int length) {
Block** block_buffer = new Block*[rows * cols];
int row, int_symbol, col;
char char_symbol;
for(int index = 0; index < rows * cols; index++) {
row = index / 5;
int_symbol = (starting_symbol - '0') - row;
char_symbol = '0' + int_symbol;
col = (index % 5) * 3;
block_buffer[index] = new Block(length, row, col, char_symbol);
}
return block_buffer;
}
bool is_block_buffer_empty(Block** block_buffer, int block_buffer_size) {
int total_clear_blocks = 0;
for(int block_index = 0; block_index < block_buffer_size; block_index++) {
if(block_buffer[block_index] != nullptr) continue;
total_clear_blocks++;
}
if(total_clear_blocks == block_buffer_size) return true;
return false;
}
void cleanup(Block** block_buffer, int block_buffer_size) {
for(int i = 0; i < block_buffer_size; i++) {
delete block_buffer[i];
}
delete[] block_buffer;
}
void rasterize_buffer(vec2** buffer, Block** block_buffer, int offset) {
for(int block_index = 0; block_index < 15; block_index++) {
if(block_buffer[block_index] == nullptr) continue;
for(int node_index = 0; node_index < block_buffer[block_index]->_size; node_index++) {
buffer[offset + node_index] = block_buffer[block_index]->m_nodes[node_index];
}
offset += 3;
}
}
void trim_block_buffer_on_collision(vec2** buffer, const int buffer_size, Block** block_buffer, const int block_buffer_size, Ball &ball) {
for(int i = 0; i < block_buffer_size; i++) {
if(block_buffer[i] == nullptr) continue;
if(block_buffer[i]->check_collision(ball)) {
ball.change_velocity('y');
for(int a = 0; a < block_buffer[i]->_size; a++) {
vec2* doomed = block_buffer[i]->m_nodes[a];
for(int j = 0; j < buffer_size; j++) {
if(buffer[j] == doomed) {
buffer[j] = nullptr;
}
}
}
delete block_buffer[i];
block_buffer[i] = nullptr;
}
}
}
Paddle::~Paddle() {
if(m_nodes) {
for(int i = 0; i < _size; i++) {
delete m_nodes[i];
m_nodes[i] = nullptr;
}
delete[] m_nodes;
m_nodes = nullptr;
}
}
void Paddle::determine_new_position(vec2* (*board)[COL]) {
if(m_direction == LEFT && m_nodes[0]->x - 1 >= 0) {
m_nodes[0]->x--;
for(int i = 1; i < _size; i++) {
m_nodes[i]->x = m_nodes[0]->x + i;
}
}
else if(m_direction == RIGHT && m_nodes[_size - 1]->x + 1 < ROW) {
m_nodes[_size - 1]->x++;
for(int i = 1; i < _size; i++) {
m_nodes[_size - (i + 1)]->x = m_nodes[_size - 1]->x - i;
}
}
m_direction = NONE;
}
void Paddle::check_collision(Ball &ball) {
for(int i = 0; i < _size; i++) {
if(ball.m_origin->y != m_nodes[i]->y) continue;
if(ball.m_origin->x != m_nodes[i]->x) continue;
ball.change_velocity('y');
}
}
Ball::~Ball() {
delete m_origin;
m_origin = nullptr;
}
void Ball::change_velocity(char d) {
if(d == 'x') {
if(vx == -1) vx = 1;
else if (vx == 1) vx = -1;
} else if(d == 'y') {
if(vy == -1) vy = 1;
else if (vy == 1) vy = -1;
}
}
void Ball::determine_new_position(int &paddle_lives, int reset_ball_x, int reset_ball_y) {
if(m_origin->y <= 0) {
vy = 1;
} else if(m_origin->y >= ROW - 1) {
paddle_lives--;
m_origin->y = reset_ball_y;
m_origin->x = reset_ball_x;
}
if(m_origin->x <= 0) {
vx = 1;
} else if(m_origin->x >= COL - 1) {
vx = -1;
}
m_origin->x += vx;
m_origin->y += vy;
}
Block::~Block() {
if(m_nodes) {
for(int i = 0; i < _size; i++) {
delete m_nodes[i];
m_nodes[i] = nullptr;
}
delete[] m_nodes;
m_nodes = nullptr;
}
}
Block::Block(int size, int row, int col, char symbol) {
_size = size;
m_nodes = new vec2*[size];
for(int i = 0; i < size; i++) {
m_nodes[i] = new vec2 { row, col + i, symbol };
}
}
bool Block::check_collision(Ball &ball) {
for(int i = 0; i < _size; i++) {
if(m_nodes[i]->x != ball.m_origin->x) continue;
if(m_nodes[i]->y != ball.m_origin->y) continue;
return true;
}
return false;
}