fix: blocks have proper collision and can be broken. Basically done.

This commit is contained in:
DarthMooMancer
2025-09-01 05:35:54 -04:00
parent 702be0363f
commit f1e32089ae
6 changed files with 56 additions and 22 deletions
+1
View File
@@ -9,5 +9,6 @@ struct Window {
std::array<std::array<char, COL>, ROW> m_board = {};
void update_display(Paddle &paddle, Ball &ball, Block (&block_list)[15]);
void tick(int fps);
void clear();
};
#endif