fix: blocks have proper collision and can be broken. Basically done.

This commit is contained in:
DarthMooMancer
2025-09-01 05:35:54 -04:00
parent 702be0363f
commit f1e32089ae
6 changed files with 56 additions and 22 deletions
+21 -2
View File
@@ -20,7 +20,7 @@ Paddle::Paddle() {
_size = 3;
m_nodes[0].m_col = 6;
for(int i = 0; i < _size; i++) {
m_nodes[i].m_row = 8;
m_nodes[i].m_row = ROW - 2;
}
}
@@ -57,7 +57,7 @@ void Ball::change_velocity(char d) {
}
void Ball::check_collision(int &lives) {
if(m_origin.m_row <= 0 || m_origin.m_row >= ROW -1) {
if(m_origin.m_row <= 0) {
change_velocity('y');
} if(m_origin.m_col <= 0 || m_origin.m_col >= COL -1) {
change_velocity('x');
@@ -78,6 +78,7 @@ void Ball::get_new_pos() {
Block::Block(char symbol, int row, int col) {
_size = 3;
_deleted = false;
m_symbol = symbol;
m_nodes[0].m_col = col;
for(int i = 0; i < _size; i++) {
@@ -90,3 +91,21 @@ void Block::get_pos() {
m_nodes[i].m_col = m_nodes[0].m_col + i;
}
}
void Block::_delete() {
for(int i = 0; i < _size; i++) {
m_nodes[i].assign(ROW - 1, COL - 1);
}
}
void Block::check_collision(Ball &ball, int &blocks_left) {
for(int i = 0; i < _size; i++) {
if(m_nodes[i].m_col == ball.m_origin.m_col) {
if(m_nodes[i].m_row == ball.m_origin.m_row) {
ball.change_velocity('y');
_delete();
blocks_left--;
}
}
}
}