fix: blocks have proper collision and can be broken. Basically done.

This commit is contained in:
DarthMooMancer
2025-09-01 05:35:54 -04:00
parent 702be0363f
commit f1e32089ae
6 changed files with 56 additions and 22 deletions
+3 -3
View File
@@ -1,8 +1,6 @@
#ifndef ELEMENTS_HPP
#define ELEMENTS_HPP
#include <string>
struct Point {
Point();
int m_row;
@@ -32,10 +30,12 @@ struct Paddle {
struct Block {
Block(char symbol, int row, int col);
int _size;
bool _deleted;
char m_symbol;
Point m_nodes[3];
void get_pos();
void check_collision(Ball &ball);
void check_collision(Ball &ball, int &blocks_left);
void _delete();
};
#endif
+1 -1
View File
@@ -1,7 +1,7 @@
#ifndef GLOBALS_HPP
#define GLOBALS_HPP
constexpr int ROW = 10;
constexpr int ROW = 15;
constexpr int COL = 15;
#endif
+1
View File
@@ -9,5 +9,6 @@ struct Window {
std::array<std::array<char, COL>, ROW> m_board = {};
void update_display(Paddle &paddle, Ball &ball, Block (&block_list)[15]);
void tick(int fps);
void clear();
};
#endif
+21 -2
View File
@@ -20,7 +20,7 @@ Paddle::Paddle() {
_size = 3;
m_nodes[0].m_col = 6;
for(int i = 0; i < _size; i++) {
m_nodes[i].m_row = 8;
m_nodes[i].m_row = ROW - 2;
}
}
@@ -57,7 +57,7 @@ void Ball::change_velocity(char d) {
}
void Ball::check_collision(int &lives) {
if(m_origin.m_row <= 0 || m_origin.m_row >= ROW -1) {
if(m_origin.m_row <= 0) {
change_velocity('y');
} if(m_origin.m_col <= 0 || m_origin.m_col >= COL -1) {
change_velocity('x');
@@ -78,6 +78,7 @@ void Ball::get_new_pos() {
Block::Block(char symbol, int row, int col) {
_size = 3;
_deleted = false;
m_symbol = symbol;
m_nodes[0].m_col = col;
for(int i = 0; i < _size; i++) {
@@ -90,3 +91,21 @@ void Block::get_pos() {
m_nodes[i].m_col = m_nodes[0].m_col + i;
}
}
void Block::_delete() {
for(int i = 0; i < _size; i++) {
m_nodes[i].assign(ROW - 1, COL - 1);
}
}
void Block::check_collision(Ball &ball, int &blocks_left) {
for(int i = 0; i < _size; i++) {
if(m_nodes[i].m_col == ball.m_origin.m_col) {
if(m_nodes[i].m_row == ball.m_origin.m_row) {
ball.change_velocity('y');
_delete();
blocks_left--;
}
}
}
}
+25 -15
View File
@@ -10,13 +10,14 @@ int main() {
Paddle paddle;
Ball ball;
Block block_list[15] = {
Block('3', 0, 0), Block('3', 0, 3), Block('3', 0, 6), Block('3', 0, 9), Block('3', 0, 12),
Block('2', 1, 0), Block('2', 1, 3), Block('2', 1, 6), Block('2', 1, 9), Block('2', 1, 12),
Block('1', 2, 0), Block('1', 2, 3), Block('1', 2, 6), Block('1', 2, 9), Block('1', 2, 12),
Block('3', 1, 0), Block('3', 1, 3), Block('3', 1, 6), Block('3', 1, 9), Block('3', 1, 12),
Block('2', 2, 0), Block('2', 2, 3), Block('2', 2, 6), Block('2', 2, 9), Block('2', 2, 12),
Block('1', 3, 0), Block('1', 3, 3), Block('1', 3, 6), Block('1', 3, 9), Block('1', 3, 12),
};
bool running = true;
int lives = 3;
int blocks_left = 15;
std::thread input_thread(&Input::get_input, &input, std::ref(running), std::ref(paddle));
while (running) {
@@ -24,23 +25,32 @@ int main() {
paddle.get_new_pos();
ball.check_collision(lives);
for(int i = 0; i < 15; i++) {
if(block_list[i]._deleted) {
continue;
}
block_list[i].get_pos();
block_list[i].check_collision(ball, blocks_left);
}
if(ball.m_origin.m_row >= ROW -1) {
lives--;
ball.m_origin.assign(ROW - 7, (COL / 2));
ball.change_velocity('y');
window.update_display(paddle, ball, block_list);
window.tick(500);
}
// if(ball.m_origin.m_row >= ROW -1) {
// lives--;
// ball.m_origin.assign(ROW - 5, (COL / 2));
// ball.vy = 1;
// window.update_display(paddle, ball, block_list);
// window.tick(500);
// }
paddle.check_collision(ball);
ball.get_new_pos();
// std::cout << "Lives left: " << lives << std::endl;
// if(lives <= 0) {
// std::cout << "You lose!" << std::endl;
// running = false;
// }
std::cout << "Lives left: " << lives << std::endl;
if(lives <= 0) {
window.clear();
std::cout << "You lose!" << std::endl;
running = false;
} if(blocks_left <= 0) {
window.clear();
std::cout << "You win!" << std::endl;
running = false;
}
}
input_thread.join();
return 0;
+5 -1
View File
@@ -7,6 +7,10 @@ void Window::tick(int fps) {
std::this_thread::sleep_for(std::chrono::milliseconds(fps)); // 1000 / fps; 200ms = 5fps
}
void Window::clear() {
std::cout << "\033[H" << std::flush;
}
void Window::update_display(Paddle &paddle, Ball &ball, Block (&block_list)[15]) {
for(std::array<char, COL> &row : m_board) { row.fill('.'); }
for(int i = 0; i < paddle._size; i++) {
@@ -18,7 +22,7 @@ void Window::update_display(Paddle &paddle, Ball &ball, Block (&block_list)[15])
}
}
m_board[ball.m_origin.m_row][ball.m_origin.m_col] = '*';
std::cout << "\033[H" << std::flush;
clear();
for(std::array<char, COL> &row : m_board) {
for(char &col : row) {
std::cout << col << " ";