Files
breakout/include/window.hpp
T

22 lines
435 B
C++

#ifndef WINDOW_HPP
#define WINDOW_HPP
#include "globals.hpp"
#include "elements.hpp"
struct Window {
Window();
Point* m_board[ROW][COL] = {};
int m_lives;
// void update_display(Paddle &paddle, Ball &ball, Block (&block_list)[15]);
void tick(int fps);
void clear();
void terminate(Ball &ball, bool &running);
void clear_display();
void draw_display(int fps);
void update_board(Point** buffer, int buffer_size);
};
#endif