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breakout/include/elements.hpp
T
2025-09-29 17:30:35 -04:00

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1.0 KiB
C++

#ifndef ELEMENTS_HPP
#define ELEMENTS_HPP
#include "globals.hpp"
struct Point;
struct Paddle;
struct Block;
struct Ball;
Paddle create_new_paddle(Point** segments, int index, int size, int row, char symbol);
enum Direction {
LEFT = -1,
RIGHT = 1,
NONE = 0,
};
struct Point {
Point();
Point(int row, int col, char symbol) : m_row(row), m_col(col), m_symbol(symbol) {};
int m_row;
int m_col;
char m_symbol;
void assign(int row, int col);
void to_string();
};
struct Ball {
Ball();
Point m_origin;
int vx;
int vy;
int m_blocks_left;
void get_new_pos();
void check_collision();
void change_velocity(char d);
};
struct Paddle {
Paddle(int size) : _size(size) {};
~Paddle();
int _size;
Point** m_nodes;
enum Direction m_direction;
void determine_new_position(Point* (*board)[COL]);
void check_collision(Ball &ball);
};
struct Block {
Block(char symbol, int row, int col);
int _size;
int _deleted;
char m_symbol;
Point m_nodes[3];
void get_pos();
void check_collision(Ball &ball, int &blocks_left);
void _delete();
};
#endif