feat: input_tile and players

This commit is contained in:
DarthMooMancer
2025-09-05 21:50:49 -04:00
parent 4ce29c2b14
commit 54d78ef6c0
9 changed files with 148 additions and 7 deletions
+27
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@@ -0,0 +1,27 @@
#ifndef ELEMENTS_HPP
#define ELEMENTS_HPP
#include <vector>
struct Point {
Point() : m_row(0), m_col(0), m_id(0), m_active(true) {}
Point(int row, int col, int id) : m_row(row), m_col(col), m_id(id), m_active(true) {}
int m_row;
int m_col;
int m_id;
bool m_active;
char m_symbol;
void assign(int row, int col);
void move();
void check_collision(std::vector<Point> &points_list);
};
struct Player {
Player(char symbol, bool turn) : m_symbol(symbol), m_turn(turn) {}
char m_symbol;
bool m_turn;
std::vector<Point> m_points;
void input_tile(int col, std::vector<Point> &points);
};
#endif
+7
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@@ -0,0 +1,7 @@
#ifndef GLOBALS_HPP
#define GLOBALS_HPP
constexpr int ROW = 6;
constexpr int COL = 7;
#endif
+3 -1
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@@ -1,9 +1,11 @@
#ifndef INPUT_HPP
#define INPUT_HPP
#include "elements.hpp"
struct Input {
int _getch = 0;
void get_input(bool &running);
void get_input(bool &running, Player &one, Player &two, std::vector<Point> &points);
};
#endif
+14
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@@ -0,0 +1,14 @@
#ifndef WINDOW_HPP
#define WINDOW_HPP
#include <array>
#include <vector>
#include "globals.hpp"
#include "elements.hpp"
struct Window {
std::array<std::array<char, COL>, ROW> m_board = {};
void update_display(std::vector<Point> &points_list);
};
#endif