feat: input_tile and players
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+3
-1
@@ -1,9 +1,11 @@
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#ifndef INPUT_HPP
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#define INPUT_HPP
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#include "elements.hpp"
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struct Input {
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int _getch = 0;
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void get_input(bool &running);
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void get_input(bool &running, Player &one, Player &two, std::vector<Point> &points);
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};
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#endif
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