removing random things

This commit is contained in:
DarthMooMancer
2025-09-13 16:08:54 -04:00
parent fcf720918c
commit 49b15611ee
2 changed files with 19 additions and 45 deletions
+16 -16
View File
@@ -1,9 +1,19 @@
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
#define MODKEY Mod1Mask
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
#include "X11/XF86keysym.h"
static const unsigned int borderpx = 2;
static const unsigned int gappx = 5;
static const int showbar = 1;
static const int topbar = 1;
static const char *fonts[] = { "CaskaydiaCove NFM style:SemiBold:size=11" };
static const char *fonts[] = { "Cascadia Mono:style:Medium:size=10:antialias=true:autohint=true" };
static const char *colors[][3] = {
[SchemeNorm] = { "#D3C6AA", "#272E33", "#83C092" },
[SchemeSel] = { "#374145", "#DBBC7F", "#A7C080" },
@@ -11,10 +21,10 @@ static const char *colors[][3] = {
static const char *tags[] = { "1", "2", "3" };
static const Rule rules[] = {
{ "st-256color", "st-256color", NULL, 1, 0 },
{ "librewolf", "Navigator", NULL, 1 << 1, 0 },
{ "PrismLauncher", "prismlauncher", NULL, 1 << 2, 0 },
{ "steam", "steamwebhelper", NULL, 1 << 2, 0 },
{ "st-256color", 1 },
{ "librewolf", 1 << 1 },
{ "PrismLauncher", 1 << 2 },
{ "steam", 1 << 2 },
};
static const float mfact = 0.55;
@@ -23,19 +33,9 @@ static const int resizehints = 1;
static const int lockfullscreen = 1;
static const Layout layouts[] = {
{ "L: Tile", tile },
{ "T", tile },
};
#define MODKEY Mod1Mask
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
#include "X11/XF86keysym.h"
static const Key keys[] = {
{ MODKEY, XK_Return, spawn, SHCMD("st") },
{ MODKEY, XK_space, spawn, SHCMD("dmenu_run") },