static const unsigned int borderpx = 2; static const unsigned int gappx = 5; static const int showbar = 1; static const int topbar = 1; static const char *fonts[] = { "CaskaydiaCove NFM style:SemiBold:size=11" }; static const char *colors[][3] = { [SchemeNorm] = { "#D3C6AA", "#272E33", "#83C092" }, [SchemeSel] = { "#374145", "#DBBC7F", "#A7C080" }, }; static const char *tags[] = { "1", "2", "3" }; static const Rule rules[] = { { "st-256color", "st-256color", NULL, 1, 0, -1 }, { "librewolf", "Navigator", NULL, 1 << 1, 0, -1 }, { "PrismLauncher", "prismlauncher", NULL, 1 << 2, 0, -1 }, { "steam", "steamwebhelper", NULL, 1 << 2, 0, -1 }, }; static const float mfact = 0.55; static const int nmaster = 1; static const int resizehints = 1; static const int lockfullscreen = 1; static const Layout layouts[] = { { "L: Tile", tile }, }; #define MODKEY Mod1Mask #define TAGKEYS(KEY,TAG) \ { MODKEY, KEY, view, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ { MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } } #include "X11/XF86keysym.h" static const Key keys[] = { { MODKEY, XK_Return, spawn, SHCMD("st") }, { MODKEY, XK_space, spawn, SHCMD("dmenu_run") }, { MODKEY, XK_f, spawn, SHCMD("librewolf") }, { MODKEY, XK_j, focusstack, {.i = +1 } }, { MODKEY, XK_k, focusstack, {.i = -1 } }, { MODKEY, XK_h, setmfact, {.f = -0.05} }, { MODKEY, XK_l, setmfact, {.f = +0.05} }, { MODKEY, XK_i, incnmaster, {.i = +1 } }, { MODKEY, XK_d, incnmaster, {.i = -1 } }, { MODKEY, XK_q, killclient, {0} }, { MODKEY|ShiftMask, XK_Return, zoom, {0} }, { MODKEY|ShiftMask, XK_space, togglefloating, {0} }, { MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } }, { 0, XF86XK_AudioRaiseVolume, spawn, SHCMD("sh /home/andrew/.config/suckless/dwm/scripts/volume.sh up") }, { 0, XF86XK_AudioLowerVolume, spawn, SHCMD("sh /home/andrew/.config/suckless/dwm/scripts/volume.sh down") }, TAGKEYS( XK_1, 0 ) TAGKEYS( XK_2, 1 ) TAGKEYS( XK_3, 2 ) TAGKEYS( XK_4, 3 ) };