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dotfiles/.config/suckless/dwm/config.h
T

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3.5 KiB
C

static const unsigned int borderpx = 2;
static const unsigned int gappx = 5;
static const int showbar = 0;
static const int topbar = 1;
static const char *fonts[] = { "Cascadia Mono:style=Bold:size=10:antialias=true:autohint=true" };
static const char *colors[][3] = {
[SchemeNorm] = { "#D3C6AA", "#272E33", "#83C092" },
[SchemeSel] = { "#374145", "#DBBC7F", "#A7C080" },
};
static const char *tags[] = { "1", "2", "3" };
static const Rule rules[] = {
{ "ghostty", NULL, NULL, 1, 0, -1 },
{ "librewolf", NULL, NULL, 1 << 1, 0, -1 },
{ "steam", NULL, NULL, 1 << 2, 0, -1 },
{ "PrismLauncher", NULL, NULL, 1 << 2, 0, -1 },
};
static const float mfact = 0.55;
static const int nmaster = 1;
static const int resizehints = 1;
static const int lockfullscreen = 1;
static const int refreshrate = 120;
static const Layout layouts[] = {
{ "T", tile },
};
#define MODKEY Mod1Mask
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
#include "X11/XF86keysym.h"
static const Key keys[] = {
{ MODKEY, XK_Return, spawn, SHCMD("ghostty") },
{ MODKEY, XK_space, spawn, SHCMD("dmenu_run") },
{ MODKEY, XK_f, spawn, SHCMD("librewolf") },
{ MODKEY|ShiftMask, XK_s, spawn, SHCMD("steam") },
{ MODKEY|ShiftMask, XK_p, spawn, SHCMD("prismlauncher") },
{ MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY, XK_k, focusstack, {.i = -1 } },
{ MODKEY, XK_h, setmfact, {.f = -0.05} },
{ MODKEY, XK_l, setmfact, {.f = +0.05} },
{ MODKEY, XK_q, killclient, {0} },
{ MODKEY|ShiftMask, XK_Return, zoom, {0} },
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
{ 0, XF86XK_AudioRaiseVolume, spawn, SHCMD("sh /home/andrew/.config/suckless/dwm/scripts/volume.sh up") },
{ 0, XF86XK_AudioLowerVolume, spawn, SHCMD("sh /home/andrew/.config/suckless/dwm/scripts/volume.sh down") },
TAGKEYS(XK_1, 0) TAGKEYS(XK_2, 1) TAGKEYS(XK_3, 2)
};
static const Button buttons[] = {
/* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
{ ClkWinTitle, 0, Button2, zoom, {0} },
{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
};