fixes and optimizations
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@@ -3,12 +3,12 @@
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struct Times {
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float dash_cooldown { 0 };
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float dash_cooldown_max { 5 };
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float dash_cooldown_max { .5 };
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float level_switch_cooldown { 0 };
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float level_switch_cooldown_max { 1 };
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};
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struct Timer {
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void update_timers(bool &running, Times ×);
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void update_timers(bool& running, Times& times);
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};
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#endif
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