I need to change my collision and movement physics engine entirely
This commit is contained in:
+2
-38
@@ -1,5 +1,4 @@
|
||||
---
|
||||
# Base Style
|
||||
BasedOnStyle: Google
|
||||
Standard: Latest
|
||||
ColumnLimit: 100
|
||||
@@ -7,50 +6,15 @@ UseTab: Always
|
||||
TabWidth: 8
|
||||
IndentWidth: 8
|
||||
BreakBeforeBraces: Allman
|
||||
# BreakBeforeBraces: Stroustrup
|
||||
SpaceBeforeCpp11BracedList: true
|
||||
SeparateDefinitionBlocks: Always
|
||||
Cpp11BracedListStyle: false
|
||||
BreakAfterReturnType: TopLevel
|
||||
AlignTrailingComments:
|
||||
Kind: Always
|
||||
# OverEmptyLines: 2
|
||||
ReflowComments: Always
|
||||
AllowShortFunctionsOnASingleLine: All
|
||||
AllowShortIfStatementsOnASingleLine: AllIfsAndElse
|
||||
AllowShortLoopsOnASingleLine: true
|
||||
# RemoveEmptyLinesInUnwrappedLines: true
|
||||
|
||||
# ReflowComments: true
|
||||
# SortIncludes: true
|
||||
# IncludeBlocks: Regroup
|
||||
#
|
||||
# # Indentation
|
||||
# ContinuationIndentWidth: 8
|
||||
# AlignAfterOpenBracket: true
|
||||
# PointerAlignment: Left
|
||||
# ReferenceAlignment: Left
|
||||
#
|
||||
# # Braces
|
||||
# BreakBeforeBraces: Custom
|
||||
# BraceWrapping:
|
||||
# AfterFunction: false
|
||||
# AfterClass: false
|
||||
# AfterControlStatement: false
|
||||
# AfterNamespace: false
|
||||
# IndentBraces: false
|
||||
#
|
||||
# # Containers & lists
|
||||
#
|
||||
# SpaceBeforeCpp11BracedList: true
|
||||
# BreakAfterOpenBracketBracedList: true
|
||||
#
|
||||
# # Control statements & loops
|
||||
# SpaceBeforeParens: Custom
|
||||
# SpaceBeforeParensOptions:
|
||||
# AfterControlStatements: true
|
||||
# SpaceBeforeRangeBasedForLoopColon: true
|
||||
#
|
||||
# # Preprocessor
|
||||
# IndentPPDirectives: AfterHash
|
||||
# PPIndentWidth: 0
|
||||
IndentAccessModifiers: false # Indent access specifiers by one level
|
||||
AccessModifierOffset: -4 # Optional: adjust offset relative to the class indentation level
|
||||
|
||||
Reference in New Issue
Block a user