I need to change my collision and movement physics engine entirely

This commit is contained in:
Andrew Haynes Macbook
2026-01-26 21:38:09 -05:00
parent ef6a5bf507
commit 1ff8d450c4
11 changed files with 177 additions and 216 deletions
+2 -2
View File
@@ -14,11 +14,11 @@ class Manager
public:
void clear();
void load(LevelData level);
void draw(sf::RenderWindow& window);
const void draw(sf::RenderWindow& window);
void set_next();
void set_previous();
int get_active();
void set_active(int level);
const int get_active();
std::array<std::array<std::unique_ptr<Object>, MAX_COLS>, MAX_ROWS> tilemap = {};
private: