This commit is contained in:
DarthMooMancer
2025-10-15 14:15:37 -04:00
commit 500c4ccac3
3 changed files with 78 additions and 0 deletions
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#include <SFML/Audio.hpp>
#include <SFML/Graphics.hpp>
int main() {
// sf::RenderWindow window(sf::VideoMode({600, 400}), "SFML window");
sf::RenderWindow window(sf::VideoMode({600, 400}), "SFML window");
// window.setVerticalSyncEnabled(true);
window.setFramerateLimit(60);
// Load a sprite to display
// const sf::Texture texture("original.jpeg");
// sf::Sprite sprite(texture);
// Create a graphical text to display
// const sf::Font font("MapleMono-Regular.ttf");
// sf::Text text(font, "Hello SFML", 50);
// Load a music to play
sf::RectangleShape player({40, 40});
player.setFillColor(sf::Color::Black);
player.setOutlineThickness(2);
player.setOutlineColor(sf::Color::White);
player.setPosition({40, 40});
// Start the game loop
while (window.isOpen()) {
// Process events
while (const std::optional event = window.pollEvent())
{
// Close window: exit
if (event->is<sf::Event::Closed>())
window.close();
}
// Clear screen
// window.clear();
// Draw the sprite
window.clear(sf::Color::Black);
window.draw(player);
window.display();
}
}