added create_map and attempt to work

This commit is contained in:
DarthMooMancer
2025-11-01 01:36:40 -04:00
parent 72961ebf6d
commit 55f604710e
3 changed files with 105 additions and 87 deletions
+3 -36
View File
@@ -10,51 +10,19 @@
#include <string>
#include <thread>
#include <iostream>
#ifdef __APPLE__
#include <range/v3/view/iota.hpp>
#include <range/v3/view/cartesian_product.hpp>
#else
#include <ranges>
#endif
#include "globals.hpp"
#include "elements.hpp"
#include "maps.hpp"
#include "scheduler.hpp"
void draw_wall(sf::RenderWindow &window, sf::Vector2i &local_position, sf::Vector2i &start_mouse_pos, sf::Vector2i &end_mouse_pos, bool &dragging, bool &prev_dragging, Entity *wall_list[MAX_ROWS][MAX_COLS]) {
if(local_position.x > 0 && local_position.x < WIDTH && local_position.y > 0 && local_position.y < HEIGHT) {
if(sf::Mouse::isButtonPressed(sf::Mouse::Button::Left) && !dragging) {
dragging = true;
start_mouse_pos = local_position;
}
if(sf::Mouse::isButtonPressed(sf::Mouse::Button::Left) && dragging) {
prev_dragging = true;
end_mouse_pos = local_position;
sf::RectangleShape rect { { (float) (end_mouse_pos.x - start_mouse_pos.x), 1.0f } };
rect.setPosition({ (float)start_mouse_pos.x, (float)(std::floor(start_mouse_pos.y / 32) * TILESIZE + ((float)TILESIZE / 2))} );
window.draw(rect);
}
if(!sf::Mouse::isButtonPressed(sf::Mouse::Button::Left) && dragging && prev_dragging) {
sf::Vector2i start_integers = { (int)std::floor(start_mouse_pos.x / 32), (int)std::floor(start_mouse_pos.y / 32) };
sf::Vector2i end_integers = { (int)std::floor(end_mouse_pos.x / 32), (int)std::floor(end_mouse_pos.y / 32) };
if(end_integers.x - start_integers.x > 0) {
if(wall_list[start_integers.x][start_integers.y] == nullptr) {
wall_list[start_integers.x][start_integers.y] = new Entity {
{ float(end_integers.x - start_integers.x + 1) * TILESIZE, TILESIZE },
{ (float)(start_integers.x * TILESIZE), (float)(start_integers.y * TILESIZE) },
{ 0, 0 },
-2.0f,
sf::Color::Black
};
}
}
prev_dragging = false;
dragging = false;
}
}
}
int main() {
Timer time;
Entity *wall_list[MAX_ROWS][MAX_COLS] = {};
@@ -99,7 +67,6 @@ int main() {
local_position = sf::Mouse::getPosition(window);
window.clear(sf::Color::Black);
text.setString(std::to_string((int)std::floor(local_position.x / 32)) + ", " + std::to_string((int)std::floor(local_position.y / 32)));
std::cout << dragging << "\n";
while (const std::optional event = window.pollEvent()) {
if (event->is<sf::Event::Closed>()) {
// running = false;
@@ -117,7 +84,7 @@ int main() {
if(sf::Keyboard::isKeyPressed(sf::Keyboard::Key::A)) {
dragging = false;
}
draw_wall(window, local_position, start_mouse_pos, end_mouse_pos, dragging, prev_dragging, wall_list);
create_map(window, local_position, start_mouse_pos, end_mouse_pos, dragging, prev_dragging, wall_list);
// if(sf::Keyboard::isKeyPressed(sf::Keyboard::Key::Enter) && player.timers.level_switch_cooldown <= 0) {
// clear_map(wall_list);
+93 -50
View File
@@ -1,6 +1,8 @@
#include "maps.hpp"
#include "elements.hpp"
#include "globals.hpp"
#include <cmath>
#include <array>
#ifdef __APPLE__
#include <range/v3/view/iota.hpp>
#include <range/v3/view/cartesian_product.hpp>
@@ -10,68 +12,109 @@
void clear_map(Entity* wall_list[MAX_ROWS][MAX_COLS]) {
#ifdef __APPLE__
for(auto[i, j] : ranges::views::cartesian_product(ranges::views::iota(0, MAX_ROWS), ranges::views::iota(0, MAX_COLS))) {
delete wall_list[i][j];
wall_list[i][j] = nullptr;
}
#else
for(auto[i, j] : ranges::views::cartesian_product(ranges::views::iota(0, MAX_ROWS), ranges::views::iota(0, MAX_COLS))) {
#else
for(auto[i, j] : std::views::cartesian_product(std::views::iota(0, MAX_ROWS), std::views::iota(0, MAX_COLS))) {
#endif
delete wall_list[i][j];
wall_list[i][j] = nullptr;
}
#endif
}
// void create_map() {
// char output[MAX_ROWS][MAX_COLS] = {};
//
// }
void merged_walls(Entity* wall_list[MAX_ROWS][MAX_COLS]) {
#ifdef __APPLE__
for(auto[j, i] : ranges::views::cartesian_product(ranges::views::iota(0, MAX_ROWS), ranges::views::iota(0, MAX_COLS))) {
#else
for(auto[j, i] : std::views::cartesian_product(std::views::iota(0, MAX_COLS), std::views::iota(0, MAX_ROWS))) {
#endif
if(wall_list[i][j] == nullptr) continue;
if(wall_list[i][j]->rect.getSize().x != TILESIZE) continue;
int start = i, end = i;
while(end + 1 < MAX_ROWS && wall_list[end + 1][j] != nullptr) {
delete wall_list[end + 1][j];
wall_list[end + 1][j] = nullptr;
end++;
}
int merged_height = (end - start + 1) * TILESIZE;
wall_list[start][j]->rect.setSize({ wall_list[start][j]->rect.getSize().x, static_cast<float>(merged_height) });
i = end;
bool is_tiles_clear_x(std::array<std::array<char, MAX_COLS>, MAX_ROWS> draw_list, int y_level, int start_x, int end_x) {
for(int i : std::views::iota(start_x, end_x)) {
if(draw_list[i][y_level] == ' ') continue;
return false;
}
return true;
}
bool is_tiles_clear_y(std::array<std::array<char, MAX_COLS>, MAX_ROWS> draw_list, int x_level, int start_y, int end_y) {
for(int i : std::views::iota(start_y, end_y)) {
if(draw_list[i][x_level] == ' ') continue;
return false;
}
return true;
}
std::array<std::array<char, MAX_COLS>, MAX_ROWS> create_map(sf::RenderWindow &window, sf::Vector2i &local_position, sf::Vector2i &start_mouse_pos, sf::Vector2i &end_mouse_pos, bool &dragging, bool &prev_dragging, Entity *wall_list[MAX_ROWS][MAX_COLS]) {
std::array<std::array<char, MAX_COLS>, MAX_ROWS> draw_list {};
for(auto &row : draw_list) {
row.fill(' ');
}
static bool vertical = false;
if(local_position.x > 0 && local_position.x < WIDTH && local_position.y > 0 && local_position.y < HEIGHT) {
if(sf::Mouse::isButtonPressed(sf::Mouse::Button::Left) && !dragging) {
dragging = true;
start_mouse_pos = local_position;
}
if(sf::Mouse::isButtonPressed(sf::Mouse::Button::Left) && dragging) {
prev_dragging = true;
end_mouse_pos = local_position;
sf::RectangleShape rect;
if(end_mouse_pos.x - start_mouse_pos.x > end_mouse_pos.y - start_mouse_pos.y) {
rect.setSize({ (float) (end_mouse_pos.x - start_mouse_pos.x), 1.0f });
rect.setPosition({ (float)start_mouse_pos.x, (float)(std::floor(start_mouse_pos.y / 32) * TILESIZE + ((float)TILESIZE / 2))} );
vertical = false;
} else {
rect.setSize({ 1.0f, (float) (end_mouse_pos.y - start_mouse_pos.y),});
rect.setPosition({ (float)(std::floor(start_mouse_pos.x / 32) * TILESIZE + ((float)TILESIZE / 2)), (float)start_mouse_pos.y} );
vertical = true;
}
window.draw(rect);
}
if(!sf::Mouse::isButtonPressed(sf::Mouse::Button::Left) && dragging && prev_dragging) {
sf::Vector2i start_integers = { (int)std::floor(start_mouse_pos.x / 32), (int)std::floor(start_mouse_pos.y / 32) };
sf::Vector2i end_integers = { (int)std::floor(end_mouse_pos.x / 32), (int)std::floor(end_mouse_pos.y / 32) };
if(!vertical) {
if(wall_list[start_integers.y][start_integers.x] == nullptr) {
wall_list[start_integers.y][start_integers.x] = new Entity {
{ float(end_integers.x - start_integers.x + 1) * TILESIZE, TILESIZE },
{ (float)(start_integers.x * TILESIZE), (float)(start_integers.y * TILESIZE) },
{ 0, 0 },
-2.0f,
sf::Color::Black
};
draw_list[start_integers.y][start_integers.x] = '1';
draw_list[end_integers.y][end_integers.x] = '2';
for(int i : std::views::iota(start_integers.x, end_integers.x)) {
draw_list[start_integers.y][i] = '-';
}
}
} else if(vertical) {
if(wall_list[start_integers.y][start_integers.x] == nullptr) {
// if(is_tiles_clear_y(draw_list, start_integers.x, start_integers.y, end_integers.y)) {
wall_list[start_integers.y][start_integers.x] = new Entity {
{ TILESIZE, float(end_integers.y - start_integers.y + 1) * TILESIZE },
{ (float)(start_integers.x * TILESIZE), (float)(start_integers.y * TILESIZE) },
{ 0, 0 },
-2.0f,
sf::Color::Black
};
draw_list[start_integers.y][start_integers.x] = '1';
draw_list[end_integers.y][end_integers.x] = '2';
for(int i : std::views::iota(start_integers.y, end_integers.y)) {
draw_list[i][start_integers.x] = '|';
}
// }
}
// }
prev_dragging = false;
dragging = false;
}
}
}
return draw_list;
}
void load_map(Entity* wall_list[MAX_ROWS][MAX_COLS], const char map_data[MAX_ROWS][MAX_COLS]) {
#ifdef __APPLE__
for(auto[i, j] : ranges::views::cartesian_product(ranges::views::iota(0, MAX_ROWS), ranges::views::iota(0, MAX_COLS))) {
#else
for(auto[i, j] : std::views::cartesian_product(std::views::iota(0, MAX_ROWS), std::views::iota(0, MAX_COLS))) {
#endif
if(wall_list[i][j] == nullptr) continue;
if(wall_list[i][j]->rect.getSize().y != TILESIZE) continue;
int start = j, end = j;
while(end + 1 < MAX_COLS && wall_list[i][end + 1] != nullptr && wall_list[i][end + 1]->rect.getSize().y == TILESIZE) {
delete wall_list[i][end + 1];
wall_list[i][end + 1] = nullptr;
end++;
}
int merged_width = (end - start + 1) * TILESIZE;
wall_list[i][start]->rect.setSize({ static_cast<float>(merged_width), wall_list[i][start]->rect.getSize().y });
j = end;
}
}
void load_map(Entity* wall_list[MAX_ROWS][MAX_COLS], const char map_data[MAX_ROWS][MAX_COLS]) {
#ifdef __APPLE__
for(auto[i, j] : ranges::views::cartesian_product(ranges::views::iota(0, MAX_ROWS), ranges::views::iota(0, MAX_COLS))) {
#else
for(auto[i, j] : std::views::cartesian_product(std::views::iota(0, MAX_ROWS), std::views::iota(0, MAX_COLS))) {
#endif
if(map_data[i][j] == ' ') continue;
if(map_data[i][j] == '0') {
wall_list[i][j] = new Entity {