i finally got aabb collision to work properly

This commit is contained in:
DarthMooMancer
2025-10-23 14:32:56 -04:00
parent 5a19d993ed
commit 6410150d25
4 changed files with 85 additions and 73 deletions
+5
View File
@@ -4,6 +4,7 @@
#include <SFML/Graphics/Color.hpp>
#include <SFML/Graphics/RectangleShape.hpp>
#include <SFML/System/Vector2.hpp>
#include "globals.hpp"
enum class CollisionDir { None, Left, Right, Top, Bottom };
class Entity {
@@ -31,6 +32,10 @@ public:
bool m_jumping;
void handle_movment();
bool get_jumping();
void horizontal_no_out_of_bounds(Entity &base);
void vertical_no_out_of_bounds(Entity &base);
bool vertical_top_collision(Entity *wall_list[MAX_ROWS][MAX_COLS]);
bool vertical_bottom_collision(Entity *wall_list[MAX_ROWS][MAX_COLS]);
};
#endif