53 lines
1.3 KiB
CMake
53 lines
1.3 KiB
CMake
cmake_minimum_required(VERSION 3.16)
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set(CMAKE_CXX_STANDARD 23)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_EXTENSIONS OFF)
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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project(SFML_game_engine)
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include_directories(include)
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set(SOURCES
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src/main.cpp
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src/elements.cpp
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src/maps.cpp
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src/scheduler.cpp
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)
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include(FetchContent)
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FetchContent_Declare(SFML
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GIT_REPOSITORY https://github.com/SFML/SFML.git
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GIT_TAG 3.0.2
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GIT_SHALLOW ON
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EXCLUDE_FROM_ALL
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SYSTEM)
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FetchContent_MakeAvailable(SFML)
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# Detect macOS
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if(APPLE)
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message(STATUS "Detected macOS — using range-v3 for cartesian_product")
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include(FetchContent)
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FetchContent_Declare(
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range-v3
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GIT_REPOSITORY https://github.com/ericniebler/range-v3.git
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GIT_TAG 0.12.0
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GIT_SHALLOW ON
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)
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FetchContent_MakeAvailable(range-v3)
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# Add include directory globally or per target
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include_directories(${range-v3_SOURCE_DIR}/include)
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# Optional: expose a macro so you can #ifdef it in code
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add_compile_definitions(USE_RANGE_V3)
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else()
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message(STATUS "Non-macOS system — assuming std::views::cartesian_product is available")
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endif()
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add_executable(SFML_game_engine ${SOURCES})
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target_link_libraries(SFML_game_engine
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PRIVATE
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SFML::Graphics
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SFML::Window
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SFML::System
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)
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