feat: added bird struct and movement, added pause feature, separated fps method to tick()
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@@ -1,15 +1,20 @@
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#ifndef ELEMENTS_HPP
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#define ELEMENTS_HPP
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#include "globals.hpp"
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struct Point {
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Point();
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Point() : m_row(0), m_col(0) {};
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Point(int row, int col) : m_row(row), m_col(col) {};
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int m_row;
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int m_col;
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};
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struct Bird {
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Point m_body;
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Bird() : m_fly(false) {};
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Point m_body {(ROW/2), 2};
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bool m_fly;
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void move();
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};
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#endif
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