DOCS: Spellchecked some words

This commit is contained in:
2026-09-10 02:19:32 -04:00
parent 33bc2f29e6
commit ee2180a905
2 changed files with 9 additions and 9 deletions
+8 -8
View File
@@ -31,8 +31,8 @@ u32_grayscale(const unsigned int clr)
unsigned int green = DECODE_G(clr);
unsigned int blue = DECODE_B(clr);
/*
* WHY: The colors use the REC 601 Standard: Lamens terms they are
* weighed in how the human eye percieves color. So green is the largest
* WHY: The colors use the REC 601 Standard: In layman's terms they are
* weighed in how the human eye perceives color. So green is the largest
* because we are more sensitive to green and least to blue.
* The Shift_8 is to divide 256 to bring the color value back into range
of 0 - 255
@@ -78,7 +78,7 @@ u32_lerp(const unsigned int clr_a, const unsigned int clr_b, const float ratio)
/*
* A more powerful mix using floating points to more precisely and
* smoothly mix colors from 2 pixels. Doesn't really work on PPM images
* because they are whole number pixels. So jpeg are better because the
* because they are whole number pixels. So JPEG are better because the
* numbers result in floating point colors.
* */
unsigned char blue =
@@ -138,9 +138,9 @@ u32_rotl(const unsigned int clr, const int n)
* Rotating by 2 will wrap and give:
* 0 1 1 1 0 0 0 1 # 1 + 16 + 32 + 64 = 113
*
* This creates a pixelated looking image of random colors while still
* holding the original image's structure under. Almost a distored,
* broken tv look.
* This creates a pixilated looking image of random colors while still
* holding the original image's structure under. Almost a distorted,
* broken TV look.
*
* N has a max of 8 because any number after 8 results in the bits
* shifting negatively due to the wrapping math, which cant happen and
@@ -179,7 +179,7 @@ u32_avg_gb(const unsigned int clr)
* @brief Blurs column at (x,y) using -radius to radius
* @details Starts at the top extreme and moves to the bottom extreme,
* taking the pixel and adding each channel. Because each channel is separated
* into their own ints, it adds each int together and at the end divides each
* into their own int, it adds each int together and at the end divides each
* channel back below 256 and converts back to one int.
* @param[in] src Pointer to buffer image.
* @param[in] x Location in the image buffer for column of original pixel
@@ -219,7 +219,7 @@ blur_col(const unsigned int* src, const int x, const int y, const PPM* img,
* @brief Blurs column at (x,y) using -radius to radius
* @details Starts at the left extreme and moves to the right extreme taking the
* pixel and adding each channel. Because each channel is separated into their
* own ints, it adds each int together and at the end divides each channel back
* own int, it adds each int together and at the end divides each channel back
* below 256 and converts back to one int.
* @param[in] src Pointer to buffer image.
* @param[in] x Location in the image buffer for column of original pixel