#include #include "image/utils.h" #include "image/filters.h" // #include "transformations.h" #include "image/imgio.h" int main() { PPM out = { .name = "../test.ppm", }; unsigned int* src_buf = ppm_load("../assets/8ktest.ppm", &out); unsigned int* blurred = box_blur(src_buf, &out, 10); ppm_save(blurred, out); free(src_buf); free(blurred); return 0; }