# LibIMG _A "powerful" library that I have worked on allowing you to take a PPM image and apply filters and transformations and download the file. It also works for JPEG which you can also convert to PPM and vice versa_ > [Note] > All documentation is in the code and files itself. So to save myself time I would recommend going through the code itself. > [Warning] > There are a lot of changes you can make to an image but this is not an extensive library to use mainstream. I would hope you understood that already. This Is for a self made project learning bitwise for c originally and now has become bigger and cooler than expected. ## Installation _You can pull libimg through FetchContent in your ```CMakeLists.txt```:_ ```Make include(FetchContent) FetchContent_Declare(imgproc GIT_REPOSITORY https://git.moomancer.xyz/DarthMooMancer/libimg.git GIT_TAG main GIT_SHALLOW TRUE ) FetchContent_MakeAvailable(imgproc) target_link_libraries(libgl PRIVATE imgproc) ``` ## Example _White it is not an extensive example, it shows many of the many logic of how to use all functions throughout the codebase._ ```c /* * Keep in mind any function that creates a new buffer and returns it can * overwrite the old one, however it is lost. SO create a new variable and free * the old one after use. */ int main() { // Init base image containers PPM img; JPEG jimg; // Add a file location of image to modify img.name = "../assets/test_2.ppm"; // Load the PPM image unsigned int* buf = ppm_load(img.name, &img); // Check for null image load. In case image doesnt exist or fails to // load if (!buf) { LOGERROR(ERR_BUF_NULL); return ERR_BUF_NULL; } // Blur image and save to new pointer unsigned int* blur = box_blur(buf, &img, 20); // Free old buffer. MUST DO THIS. Maybe not immediately but before // ending or possibly leaking. Also it stays in heap and a large image // can take a lot of memory so better to clear anyways. free(buf); // Check for null image load. In case image doesnt exist or fails to // load if (!blur) { LOGERROR(ERR_BUF_NULL); return ERR_BUF_NULL; } // Loop image and apply filter to each pixel. for (int i = 0; i < img.len; i++) { blur[i] = u32_rotl(blur[i], 4); } // Take the attributes from ppm image so jpeg file can be saved jimg = inherit_from_ppm(&img); // Saves jpeg to location specified jpeg_save(blur, &jimg, "../assets/test_2_new.jpg"); // Make sure to free any buffer still active free(blur); return 0; } ```