Safer push_back and faster push_back (I went from 0(n^2) to 0(1))

This commit is contained in:
Andrew Haynes
2026-04-17 10:48:42 -04:00
parent 03d30f3d0b
commit 81cd5c00e1
12 changed files with 1165 additions and 50 deletions
+187
View File
@@ -0,0 +1,187 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <pthread.h>
typedef struct {
char* arr;
size_t size;
size_t capacity;
} Vec8_t;
Vec8_t create(Vec8_t* input) {
Vec8_t vec = { .arr = nullptr, .size = 0, .capacity = 4 };
if(input == nullptr) {
vec.arr = calloc(vec.capacity, sizeof(char));
return vec;
}
if (input->size > 0) {
vec.size = input->size + 1;
}
if (input->capacity >= vec.capacity) {
vec.capacity = 2 * input->capacity;
}
vec.arr = calloc(vec.capacity, sizeof(char));
return vec;
}
void delete(Vec8_t* vec) {
if (vec->arr != nullptr) free(vec->arr);
vec->arr = nullptr;
}
char at(Vec8_t* vec, int idx) {
if (vec == nullptr) return -2;
if (vec->arr == nullptr) return -3;
if (vec->size <= idx) return -4;
if (vec != nullptr && vec->arr != nullptr && vec->size > idx) {
return vec->arr[idx];
}
return -1;
}
int begin(Vec8_t* vec) {
if (vec != nullptr && vec->arr != nullptr && vec->size > 0) return 0;
return -1;
}
int end(Vec8_t* vec) {
if (vec != nullptr && vec->arr != nullptr && vec->size > 0) return (int)(vec->size - 1);
return -1;
}
char front(Vec8_t* vec) {
return at(vec, 0);
}
char back(Vec8_t* vec) {
if (vec) return at(vec, (int)vec->size - 1);
return -1;
}
Vec8_t add_back(Vec8_t* vec, char val) {
Vec8_t ret = { .arr = nullptr, .capacity = 0, .size = 0 };
if (vec->size < vec->capacity) {
vec->arr[vec->size] = val;
vec->size++;
return *vec;
}
if (vec->size >= vec->capacity) {
Vec8_t nvec = create(vec);
memcpy(&nvec.arr[0], &vec->arr[0], vec->size * sizeof(char));
if (nvec.arr && (nvec.size > 0 || nvec.size > vec->size)) {
nvec.arr[vec->size] = val;
}
free(vec->arr);
return nvec;
}
return ret;
}
double time_diff(struct timespec start, struct timespec end_t) {
return (end_t.tv_sec - start.tv_sec) + (end_t.tv_nsec - start.tv_nsec) / 1e9;
}
int main() {
struct timespec start, end_t;
Vec8_t vec;
printf("=== CPU Stress Tests ===\n\n");
// Test 1: Rapid fire inserts (tight loop)
printf("--- Test 1: Rapid Fire (100M tight loop) ---\n");
vec = create(nullptr);
clock_gettime(CLOCK_MONOTONIC, &start);
for (int i = 0; i < 100000000; i++) {
vec = add_back(&vec, (char)i);
}
clock_gettime(CLOCK_MONOTONIC, &end_t);
double t1 = time_diff(start, end_t);
printf(" Time: %.3f sec\n", t1);
printf(" Rate: %.0f/sec\n", 100000000.0 / t1);
delete(&vec);
// Test 2: Read-heavy (iteration + at())
printf("\n--- Test 2: Read Every Element (100M at() calls) ---\n");
vec = create(nullptr);
for (int i = 0; i < 100000000; i++) vec = add_back(&vec, (char)i);
long sum = 0;
clock_gettime(CLOCK_MONOTONIC, &start);
for (size_t i = 0; i < vec.size; i++) {
sum += at(&vec, (int)i);
}
clock_gettime(CLOCK_MONOTONIC, &end_t);
double t2 = time_diff(start, end_t);
printf(" Time: %.3f sec\n", t2);
printf(" Sum: %ld\n", sum);
printf(" Rate: %.0f reads/sec\n", 100000000.0 / t2);
delete(&vec);
// Test 3: Mixed operations
printf("\n--- Test 3: Mixed Operations (50M each) ---\n");
vec = create(nullptr);
clock_gettime(CLOCK_MONOTONIC, &start);
for (int i = 0; i < 50000000; i++) {
vec = add_back(&vec, (char)i);
char f = front(&vec);
char b = back(&vec);
at(&vec, i / 2);
}
clock_gettime(CLOCK_MONOTONIC, &end_t);
double t3 = time_diff(start, end_t);
printf(" Time: %.3f sec\n", t3);
printf(" Rate: %.0f ops/sec\n", 50000000.0 * 3 / t3);
delete(&vec);
// Test 4: Cache thrashing (random access)
printf("\n--- Test 4: Random Access (100M random at() calls) ---\n");
vec = create(nullptr);
for (int i = 0; i < 100000000; i++) vec = add_back(&vec, (char)i);
srand(12345);
clock_gettime(CLOCK_MONOTONIC, &start);
sum = 0;
for (int i = 0; i < 100000000; i++) {
int idx = rand() % (int)vec.size;
sum += at(&vec, idx);
}
clock_gettime(CLOCK_MONOTONIC, &end_t);
double t4 = time_diff(start, end_t);
printf(" Time: %.3f sec\n", t4);
printf(" Sum: %ld\n", sum);
printf(" Rate: %.0f random reads/sec\n", 100000000.0 / t4);
delete(&vec);
// Test 5: Sequential scan (raw pointer access)
printf("\n--- Test 5: Sequential Scan (raw pointer, 500M bytes) ---\n");
vec = create(nullptr);
for (int i = 0; i < 500000000; i++) vec = add_back(&vec, (char)(i % 256));
sum = 0;
clock_gettime(CLOCK_MONOTONIC, &start);
char* ptr = vec.arr;
for (size_t i = 0; i < vec.size; i++) {
sum += ptr[i];
}
clock_gettime(CLOCK_MONOTONIC, &end_t);
double t5 = time_diff(start, end_t);
printf(" Time: %.3f sec\n", t5);
printf(" Throughput: %.1f GB/sec\n", (vec.size / 1e9) / t5);
printf(" Sum: %ld\n", sum);
delete(&vec);
// Test 6: Create/delete cycles (memory allocation stress)
printf("\n--- Test 6: Create/Delete Cycles (1M vectors) ---\n");
clock_gettime(CLOCK_MONOTONIC, &start);
for (int i = 0; i < 1000000; i++) {
vec = create(nullptr);
for (int j = 0; j < 100; j++) vec = add_back(&vec, (char)j);
delete(&vec);
}
clock_gettime(CLOCK_MONOTONIC, &end_t);
double t6 = time_diff(start, end_t);
printf(" Time: %.3f sec\n", t6);
printf(" Rate: %.0f create/delete cycles/sec\n", 1000000.0 / t6);
printf("\n=== CPU Stress Complete ===\n");
return 0;
}