Add EditorConfig and standardize code formatting

Adds an EditorConfig file to maintain consistent coding styles across editors. Reformats code with consistent indentation using spaces instead of tabs. Makes minor color palette adjustments.
This commit is contained in:
Webhooked
2025-05-26 11:01:00 +02:00
parent 05b1a4b6d6
commit 90088255f9
8 changed files with 501 additions and 467 deletions
+45
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@@ -0,0 +1,45 @@
# top-most EditorConfig file
root = true
# Unix-style newlines with a newline ending every file
[*]
end_of_line = lf
insert_final_newline = true
trim_trailing_whitespace = true
charset = utf-8
# Lua files
[*.lua]
indent_style = space
indent_size = 4
# Vim files
[*.vim]
indent_style = space
indent_size = 2
# Markdown files
[*.md]
indent_style = space
indent_size = 2
trim_trailing_whitespace = false
# YAML files
[*.{yml,yaml}]
indent_style = space
indent_size = 2
# TOML files
[*.toml]
indent_style = space
indent_size = 2
# Shell scripts
[*.sh]
indent_style = space
indent_size = 2
# Config files
[*.conf]
indent_style = space
indent_size = 2
+7 -17
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@@ -21,34 +21,23 @@ local palette = {
autumnYellow = "#DCA561", autumnYellow = "#DCA561",
-- Diag -- Diag
samuraiRed = "#E82424", samuraiRed = "#C34043",
roninYellow = "#FF9E3B", roninYellow = "#DCA561",
zenAqua1 = "#6A9589", zenAqua1 = "#6A9589",
inkBlue = "#658594", inkBlue = "#658594",
-- Fg and Comments -- Fg and Comments
oldWhite = "#C5C9C7", oldWhite = "#C5C9C7",
fujiWhite = "#f2f1ef", fujiWhite = "#f2f1ef",
fujiGray = "#727169",
oniViolet = "#957FB8",
oniViolet2 = "#b8b4d0",
crystalBlue = "#7E9CD8",
springViolet1 = "#938AA9", springViolet1 = "#938AA9",
springViolet2 = "#9CABCA",
springBlue = "#7FB4CA", springBlue = "#7FB4CA",
lightBlue = "#A3D4D5",
zenAqua2 = "#7AA89F", zenAqua2 = "#7AA89F",
springGreen = "#98BB6C", springGreen = "#98BB6C",
boatYellow1 = "#938056",
boatYellow2 = "#C0A36E",
carpYellow = "#E6C384", carpYellow = "#E6C384",
sakuraPink = "#D27E99",
zenRed = "#E46876", zenRed = "#E46876",
peachRed = "#FF5D62",
surimiOrange = "#FFA066",
katanaGray = "#717C7C", katanaGray = "#717C7C",
inkBlack0 = "#14171d", inkBlack0 = "#14171d",
@@ -63,7 +52,7 @@ local palette = {
inkOrange = "#b6927b", inkOrange = "#b6927b",
inkOrange2 = "#b98d7b", inkOrange2 = "#b98d7b",
inkGray = "#A4A7A4", inkGray = "#A4A7A4",
inkGray1 = "#9E9B93", inkGray1 = "#909398",
inkGray2 = "#75797f", inkGray2 = "#75797f",
inkGray3 = "#5C6066", inkGray3 = "#5C6066",
inkBlue2 = "#8ba4b0", inkBlue2 = "#8ba4b0",
@@ -133,7 +122,8 @@ function M.setup(opts)
if not theme then if not theme then
error( error(
"kanso.colors.setup(): Unable to infer `theme`. Either specify a theme or call this function after ':colorscheme kanso'") "kanso.colors.setup(): Unable to infer `theme`. Either specify a theme or call this function after ':colorscheme kanso'"
)
end end
-- Add to and/or override palette_colors -- Add to and/or override palette_colors
@@ -143,8 +133,8 @@ function M.setup(opts)
local theme_colors = require("kanso.themes")[theme](updated_palette_colors) local theme_colors = require("kanso.themes")[theme](updated_palette_colors)
-- Add to and/or override theme_colors -- Add to and/or override theme_colors
local theme_overrides = vim.tbl_deep_extend("force", override_colors.theme["all"] or {}, local theme_overrides =
override_colors.theme[theme] or {}) vim.tbl_deep_extend("force", override_colors.theme["all"] or {}, override_colors.theme[theme] or {})
local updated_theme_colors = vim.tbl_deep_extend("force", theme_colors, theme_overrides) local updated_theme_colors = vim.tbl_deep_extend("force", theme_colors, theme_overrides)
-- return palette_colors AND theme_colors -- return palette_colors AND theme_colors
+104 -105
View File
@@ -24,7 +24,6 @@ local hsluv = {}
local hexChars = "0123456789abcdef" local hexChars = "0123456789abcdef"
local distance_line_from_origin = function(line) local distance_line_from_origin = function(line)
return math.abs(line.intercept) / math.sqrt((line.slope ^ 2) + 1) return math.abs(line.intercept) / math.sqrt((line.slope ^ 2) + 1)
end end
@@ -34,66 +33,66 @@ local length_of_ray_until_intersect = function(theta, line)
end end
hsluv.get_bounds = function(l) hsluv.get_bounds = function(l)
local result = {}; local result = {}
local sub2; local sub2
local sub1 = ((l + 16) ^ 3) / 1560896; local sub1 = ((l + 16) ^ 3) / 1560896
if sub1 > hsluv.epsilon then if sub1 > hsluv.epsilon then
sub2 = sub1; sub2 = sub1
else else
sub2 = l / hsluv.kappa; sub2 = l / hsluv.kappa
end end
for i = 1, 3 do for i = 1, 3 do
local m1 = hsluv.m[i][1]; local m1 = hsluv.m[i][1]
local m2 = hsluv.m[i][2]; local m2 = hsluv.m[i][2]
local m3 = hsluv.m[i][3]; local m3 = hsluv.m[i][3]
for t = 0, 1 do for t = 0, 1 do
local top1 = (284517 * m1 - 94839 * m3) * sub2; local top1 = (284517 * m1 - 94839 * m3) * sub2
local top2 = (838422 * m3 + 769860 * m2 + 731718 * m1) * l * sub2 - 769860 * t * l; local top2 = (838422 * m3 + 769860 * m2 + 731718 * m1) * l * sub2 - 769860 * t * l
local bottom = (632260 * m3 - 126452 * m2) * sub2 + 126452 * t; local bottom = (632260 * m3 - 126452 * m2) * sub2 + 126452 * t
table.insert(result, { table.insert(result, {
slope = top1 / bottom, slope = top1 / bottom,
intercept = top2 / bottom intercept = top2 / bottom,
}) })
end; end
end; end
return result return result
end end
hsluv.max_safe_chroma_for_l = function(l) hsluv.max_safe_chroma_for_l = function(l)
local bounds = hsluv.get_bounds(l); local bounds = hsluv.get_bounds(l)
local min = 1.7976931348623157e+308; local min = 1.7976931348623157e+308
for i = 1, 6 do for i = 1, 6 do
local length = distance_line_from_origin(bounds[i]); local length = distance_line_from_origin(bounds[i])
if length >= 0 then if length >= 0 then
min = math.min(min, length); min = math.min(min, length)
end; end
end; end
return min; return min
end end
hsluv.max_safe_chroma_for_lh = function(l, h) hsluv.max_safe_chroma_for_lh = function(l, h)
local hrad = h / 360 * math.pi * 2; local hrad = h / 360 * math.pi * 2
local bounds = hsluv.get_bounds(l); local bounds = hsluv.get_bounds(l)
local min = 1.7976931348623157e+308; local min = 1.7976931348623157e+308
for i = 1, 6 do for i = 1, 6 do
local bound = bounds[i]; local bound = bounds[i]
local length = length_of_ray_until_intersect(hrad, bound); local length = length_of_ray_until_intersect(hrad, bound)
if length >= 0 then if length >= 0 then
min = math.min(min, length); min = math.min(min, length)
end; end
end; end
return min return min
end end
hsluv.dot_product = function(a, b) hsluv.dot_product = function(a, b)
local sum = 0; local sum = 0
for i = 1, 3 do for i = 1, 3 do
sum = sum + a[i] * b[i]; sum = sum + a[i] * b[i]
end; end
return sum return sum
end end
@@ -102,7 +101,7 @@ hsluv.from_linear = function(c)
return 12.92 * c return 12.92 * c
else else
return 1.055 * (c ^ 0.416666666666666685) - 0.055 return 1.055 * (c ^ 0.416666666666666685) - 0.055
end; end
end end
hsluv.to_linear = function(c) hsluv.to_linear = function(c)
@@ -110,14 +109,14 @@ hsluv.to_linear = function(c)
return ((c + 0.055) / 1.055) ^ 2.4 return ((c + 0.055) / 1.055) ^ 2.4
else else
return c / 12.92 return c / 12.92
end; end
end end
hsluv.xyz_to_rgb = function(tuple) hsluv.xyz_to_rgb = function(tuple)
return { return {
hsluv.from_linear(hsluv.dot_product(hsluv.m[1], tuple)), hsluv.from_linear(hsluv.dot_product(hsluv.m[1], tuple)),
hsluv.from_linear(hsluv.dot_product(hsluv.m[2], tuple)), hsluv.from_linear(hsluv.dot_product(hsluv.m[2], tuple)),
hsluv.from_linear(hsluv.dot_product(hsluv.m[3], tuple)) hsluv.from_linear(hsluv.dot_product(hsluv.m[3], tuple)),
} }
end end
@@ -125,12 +124,12 @@ hsluv.rgb_to_xyz = function(tuple)
local rgbl = { local rgbl = {
hsluv.to_linear(tuple[1]), hsluv.to_linear(tuple[1]),
hsluv.to_linear(tuple[2]), hsluv.to_linear(tuple[2]),
hsluv.to_linear(tuple[3]) hsluv.to_linear(tuple[3]),
}; }
return { return {
hsluv.dot_product(hsluv.minv[1], rgbl), hsluv.dot_product(hsluv.minv[1], rgbl),
hsluv.dot_product(hsluv.minv[2], rgbl), hsluv.dot_product(hsluv.minv[2], rgbl),
hsluv.dot_product(hsluv.minv[3], rgbl) hsluv.dot_product(hsluv.minv[3], rgbl),
} }
end end
@@ -139,7 +138,7 @@ hsluv.y_to_l = function(Y)
return Y / hsluv.refY * hsluv.kappa return Y / hsluv.refY * hsluv.kappa
else else
return 116 * ((Y / hsluv.refY) ^ 0.333333333333333315) - 16 return 116 * ((Y / hsluv.refY) ^ 0.333333333333333315) - 16
end; end
end end
hsluv.l_to_y = function(L) hsluv.l_to_y = function(L)
@@ -147,131 +146,131 @@ hsluv.l_to_y = function(L)
return hsluv.refY * L / hsluv.kappa return hsluv.refY * L / hsluv.kappa
else else
return hsluv.refY * (((L + 16) / 116) ^ 3) return hsluv.refY * (((L + 16) / 116) ^ 3)
end; end
end end
hsluv.xyz_to_luv = function(tuple) hsluv.xyz_to_luv = function(tuple)
local X = tuple[1]; local X = tuple[1]
local Y = tuple[2]; local Y = tuple[2]
local divider = X + 15 * Y + 3 * tuple[3]; local divider = X + 15 * Y + 3 * tuple[3]
local varU = 4 * X; local varU = 4 * X
local varV = 9 * Y; local varV = 9 * Y
if divider ~= 0 then if divider ~= 0 then
varU = varU / divider; varU = varU / divider
varV = varV / divider; varV = varV / divider
else else
varU = 0; varU = 0
varV = 0; varV = 0
end end
local L = hsluv.y_to_l(Y); local L = hsluv.y_to_l(Y)
if L == 0 then if L == 0 then
return { 0, 0, 0 } return { 0, 0, 0 }
end; end
return { L, 13 * L * (varU - hsluv.refU), 13 * L * (varV - hsluv.refV) } return { L, 13 * L * (varU - hsluv.refU), 13 * L * (varV - hsluv.refV) }
end end
hsluv.luv_to_xyz = function(tuple) hsluv.luv_to_xyz = function(tuple)
local L = tuple[1]; local L = tuple[1]
local U = tuple[2]; local U = tuple[2]
local V = tuple[3]; local V = tuple[3]
if L == 0 then if L == 0 then
return { 0, 0, 0 } return { 0, 0, 0 }
end; end
local varU = U / (13 * L) + hsluv.refU; local varU = U / (13 * L) + hsluv.refU
local varV = V / (13 * L) + hsluv.refV; local varV = V / (13 * L) + hsluv.refV
local Y = hsluv.l_to_y(L); local Y = hsluv.l_to_y(L)
local X = 0 - (9 * Y * varU) / ((((varU - 4) * varV) - varU * varV)); local X = 0 - (9 * Y * varU) / (((varU - 4) * varV) - varU * varV)
return { X, Y, (9 * Y - 15 * varV * Y - varV * X) / (3 * varV) } return { X, Y, (9 * Y - 15 * varV * Y - varV * X) / (3 * varV) }
end end
hsluv.luv_to_lch = function(tuple) hsluv.luv_to_lch = function(tuple)
local L = tuple[1]; local L = tuple[1]
local U = tuple[2]; local U = tuple[2]
local V = tuple[3]; local V = tuple[3]
local C = math.sqrt(U * U + V * V); local C = math.sqrt(U * U + V * V)
local H local H
if C < 0.00000001 then if C < 0.00000001 then
H = 0; H = 0
else else
H = math.atan2(V, U) * 180.0 / 3.1415926535897932; H = math.atan2(V, U) * 180.0 / 3.1415926535897932
if H < 0 then if H < 0 then
H = 360 + H; H = 360 + H
end; end
end; end
return { L, C, H } return { L, C, H }
end end
hsluv.lch_to_luv = function(tuple) hsluv.lch_to_luv = function(tuple)
local L = tuple[1]; local L = tuple[1]
local C = tuple[2]; local C = tuple[2]
local Hrad = tuple[3] / 360.0 * 2 * math.pi; local Hrad = tuple[3] / 360.0 * 2 * math.pi
return { L, math.cos(Hrad) * C, math.sin(Hrad) * C }; return { L, math.cos(Hrad) * C, math.sin(Hrad) * C }
end end
hsluv.hsluv_to_lch = function(tuple) hsluv.hsluv_to_lch = function(tuple)
local H = tuple[1]; local H = tuple[1]
local S = tuple[2]; local S = tuple[2]
local L = tuple[3]; local L = tuple[3]
if L > 99.9999999 then if L > 99.9999999 then
return { 100, 0, H } return { 100, 0, H }
end; end
if L < 0.00000001 then if L < 0.00000001 then
return { 0, 0, H } return { 0, 0, H }
end; end
return { L, hsluv.max_safe_chroma_for_lh(L, H) / 100 * S, H } return { L, hsluv.max_safe_chroma_for_lh(L, H) / 100 * S, H }
end end
hsluv.lch_to_hsluv = function(tuple) hsluv.lch_to_hsluv = function(tuple)
local L = tuple[1]; local L = tuple[1]
local C = tuple[2]; local C = tuple[2]
local H = tuple[3]; local H = tuple[3]
local max_chroma = hsluv.max_safe_chroma_for_lh(L, H) local max_chroma = hsluv.max_safe_chroma_for_lh(L, H)
if L > 99.9999999 then if L > 99.9999999 then
return { H, 0, 100 } return { H, 0, 100 }
end; end
if L < 0.00000001 then if L < 0.00000001 then
return { H, 0, 0 } return { H, 0, 0 }
end; end
return { H, C / max_chroma * 100, L } return { H, C / max_chroma * 100, L }
end end
hsluv.hpluv_to_lch = function(tuple) hsluv.hpluv_to_lch = function(tuple)
local H = tuple[1]; local H = tuple[1]
local S = tuple[2]; local S = tuple[2]
local L = tuple[3]; local L = tuple[3]
if L > 99.9999999 then if L > 99.9999999 then
return { 100, 0, H } return { 100, 0, H }
end; end
if L < 0.00000001 then if L < 0.00000001 then
return { 0, 0, H } return { 0, 0, H }
end; end
return { L, hsluv.max_safe_chroma_for_l(L) / 100 * S, H } return { L, hsluv.max_safe_chroma_for_l(L) / 100 * S, H }
end end
hsluv.lch_to_hpluv = function(tuple) hsluv.lch_to_hpluv = function(tuple)
local L = tuple[1]; local L = tuple[1]
local C = tuple[2]; local C = tuple[2]
local H = tuple[3]; local H = tuple[3]
if L > 99.9999999 then if L > 99.9999999 then
return { H, 0, 100 } return { H, 0, 100 }
end; end
if L < 0.00000001 then if L < 0.00000001 then
return { H, 0, 0 } return { H, 0, 0 }
end; end
return { H, C / hsluv.max_safe_chroma_for_l(L) * 100, L } return { H, C / hsluv.max_safe_chroma_for_l(L) * 100, L }
end end
hsluv.rgb_to_hex = function(tuple) hsluv.rgb_to_hex = function(tuple)
local h = "#"; local h = "#"
for i = 1, 3 do for i = 1, 3 do
local c = math.floor(tuple[i] * 255 + 0.5); local c = math.floor(tuple[i] * 255 + 0.5)
local digit2 = math.fmod(c, 16); local digit2 = math.fmod(c, 16)
local x = (c - digit2) / 16; local x = (c - digit2) / 16
local digit1 = math.floor(x); local digit1 = math.floor(x)
h = h .. string.sub(hexChars, digit1 + 1, digit1 + 1) h = h .. string.sub(hexChars, digit1 + 1, digit1 + 1)
h = h .. string.sub(hexChars, digit2 + 1, digit2 + 1) h = h .. string.sub(hexChars, digit2 + 1, digit2 + 1)
end; end
return h return h
end end
@@ -279,12 +278,12 @@ hsluv.hex_to_rgb = function(hex)
hex = string.lower(hex) hex = string.lower(hex)
local ret = {} local ret = {}
for i = 0, 2 do for i = 0, 2 do
local char1 = string.sub(hex, i * 2 + 2, i * 2 + 2); local char1 = string.sub(hex, i * 2 + 2, i * 2 + 2)
local char2 = string.sub(hex, i * 2 + 3, i * 2 + 3); local char2 = string.sub(hex, i * 2 + 3, i * 2 + 3)
local digit1 = string.find(hexChars, char1) - 1 local digit1 = string.find(hexChars, char1) - 1
local digit2 = string.find(hexChars, char2) - 1 local digit2 = string.find(hexChars, char2) - 1
ret[i + 1] = (digit1 * 16 + digit2) / 255.0; ret[i + 1] = (digit1 * 16 + digit2) / 255.0
end; end
return ret return ret
end end
@@ -331,12 +330,12 @@ end
hsluv.m = { hsluv.m = {
{ 3.240969941904521, -1.537383177570093, -0.498610760293 }, { 3.240969941904521, -1.537383177570093, -0.498610760293 },
{ -0.96924363628087, 1.87596750150772, 0.041555057407175 }, { -0.96924363628087, 1.87596750150772, 0.041555057407175 },
{ 0.055630079696993, -0.20397695888897, 1.056971514242878 } { 0.055630079696993, -0.20397695888897, 1.056971514242878 },
} }
hsluv.minv = { hsluv.minv = {
{ 0.41239079926595, 0.35758433938387, 0.18048078840183 }, { 0.41239079926595, 0.35758433938387, 0.18048078840183 },
{ 0.21263900587151, 0.71516867876775, 0.072192315360733 }, { 0.21263900587151, 0.71516867876775, 0.072192315360733 },
{ 0.019330818715591, 0.11919477979462, 0.95053215224966 } { 0.019330818715591, 0.11919477979462, 0.95053215224966 },
} }
hsluv.refY = 1.0 hsluv.refY = 1.0
hsluv.refU = 0.19783000664283 hsluv.refU = 0.19783000664283
+3 -3
View File
@@ -180,7 +180,7 @@ return {
added = palette.autumnGreen, added = palette.autumnGreen,
removed = palette.autumnRed, removed = palette.autumnRed,
changed = palette.autumnYellow, changed = palette.autumnYellow,
untracked = palette.inkGray2 untracked = palette.inkGray2,
}, },
term = { term = {
palette.zen0, -- black palette.zen0, -- black
@@ -291,7 +291,7 @@ return {
added = palette.autumnGreen, added = palette.autumnGreen,
removed = palette.autumnRed, removed = palette.autumnRed,
changed = palette.autumnYellow, changed = palette.autumnYellow,
untracked = palette.inkGray2 untracked = palette.inkGray2,
}, },
term = { term = {
palette.inkBlack0, -- black palette.inkBlack0, -- black
@@ -388,7 +388,7 @@ return {
added = palette.pearlGreen2, added = palette.pearlGreen2,
removed = palette.pearlRed2, removed = palette.pearlRed2,
changed = palette.pearlYellow3, changed = palette.pearlYellow3,
untracked = palette.pearlGray4 untracked = palette.pearlGray4,
}, },
diff = { diff = {
add = palette.pearlGreen3, add = palette.pearlGreen3,