Add EditorConfig and standardize code formatting
Adds an EditorConfig file to maintain consistent coding styles across editors. Reformats code with consistent indentation using spaces instead of tabs. Makes minor color palette adjustments.
This commit is contained in:
@@ -0,0 +1,45 @@
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# top-most EditorConfig file
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root = true
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# Unix-style newlines with a newline ending every file
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[*]
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end_of_line = lf
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insert_final_newline = true
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trim_trailing_whitespace = true
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charset = utf-8
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# Lua files
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[*.lua]
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indent_style = space
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indent_size = 4
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# Vim files
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[*.vim]
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indent_style = space
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indent_size = 2
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# Markdown files
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[*.md]
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indent_style = space
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indent_size = 2
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trim_trailing_whitespace = false
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# YAML files
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[*.{yml,yaml}]
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indent_style = space
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indent_size = 2
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# TOML files
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[*.toml]
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indent_style = space
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indent_size = 2
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# Shell scripts
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[*.sh]
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indent_style = space
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indent_size = 2
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# Config files
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[*.conf]
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indent_style = space
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indent_size = 2
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+7
-17
@@ -21,34 +21,23 @@ local palette = {
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autumnYellow = "#DCA561",
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-- Diag
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samuraiRed = "#E82424",
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roninYellow = "#FF9E3B",
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samuraiRed = "#C34043",
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roninYellow = "#DCA561",
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zenAqua1 = "#6A9589",
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inkBlue = "#658594",
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-- Fg and Comments
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oldWhite = "#C5C9C7",
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fujiWhite = "#f2f1ef",
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fujiGray = "#727169",
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oniViolet = "#957FB8",
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oniViolet2 = "#b8b4d0",
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crystalBlue = "#7E9CD8",
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springViolet1 = "#938AA9",
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springViolet2 = "#9CABCA",
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springBlue = "#7FB4CA",
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lightBlue = "#A3D4D5",
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zenAqua2 = "#7AA89F",
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springGreen = "#98BB6C",
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boatYellow1 = "#938056",
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boatYellow2 = "#C0A36E",
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carpYellow = "#E6C384",
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sakuraPink = "#D27E99",
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zenRed = "#E46876",
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peachRed = "#FF5D62",
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surimiOrange = "#FFA066",
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katanaGray = "#717C7C",
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inkBlack0 = "#14171d",
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@@ -63,7 +52,7 @@ local palette = {
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inkOrange = "#b6927b",
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inkOrange2 = "#b98d7b",
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inkGray = "#A4A7A4",
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inkGray1 = "#9E9B93",
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inkGray1 = "#909398",
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inkGray2 = "#75797f",
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inkGray3 = "#5C6066",
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inkBlue2 = "#8ba4b0",
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@@ -133,7 +122,8 @@ function M.setup(opts)
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if not theme then
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error(
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"kanso.colors.setup(): Unable to infer `theme`. Either specify a theme or call this function after ':colorscheme kanso'")
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"kanso.colors.setup(): Unable to infer `theme`. Either specify a theme or call this function after ':colorscheme kanso'"
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)
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end
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-- Add to and/or override palette_colors
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@@ -143,8 +133,8 @@ function M.setup(opts)
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local theme_colors = require("kanso.themes")[theme](updated_palette_colors)
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-- Add to and/or override theme_colors
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local theme_overrides = vim.tbl_deep_extend("force", override_colors.theme["all"] or {},
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override_colors.theme[theme] or {})
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local theme_overrides =
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vim.tbl_deep_extend("force", override_colors.theme["all"] or {}, override_colors.theme[theme] or {})
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local updated_theme_colors = vim.tbl_deep_extend("force", theme_colors, theme_overrides)
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-- return palette_colors AND theme_colors
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+104
-105
@@ -24,7 +24,6 @@ local hsluv = {}
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local hexChars = "0123456789abcdef"
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local distance_line_from_origin = function(line)
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return math.abs(line.intercept) / math.sqrt((line.slope ^ 2) + 1)
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end
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@@ -34,66 +33,66 @@ local length_of_ray_until_intersect = function(theta, line)
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end
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hsluv.get_bounds = function(l)
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local result = {};
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local sub2;
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local sub1 = ((l + 16) ^ 3) / 1560896;
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local result = {}
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local sub2
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local sub1 = ((l + 16) ^ 3) / 1560896
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if sub1 > hsluv.epsilon then
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sub2 = sub1;
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sub2 = sub1
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else
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sub2 = l / hsluv.kappa;
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sub2 = l / hsluv.kappa
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end
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for i = 1, 3 do
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local m1 = hsluv.m[i][1];
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local m2 = hsluv.m[i][2];
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local m3 = hsluv.m[i][3];
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local m1 = hsluv.m[i][1]
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local m2 = hsluv.m[i][2]
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local m3 = hsluv.m[i][3]
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for t = 0, 1 do
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local top1 = (284517 * m1 - 94839 * m3) * sub2;
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local top2 = (838422 * m3 + 769860 * m2 + 731718 * m1) * l * sub2 - 769860 * t * l;
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local bottom = (632260 * m3 - 126452 * m2) * sub2 + 126452 * t;
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local top1 = (284517 * m1 - 94839 * m3) * sub2
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local top2 = (838422 * m3 + 769860 * m2 + 731718 * m1) * l * sub2 - 769860 * t * l
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local bottom = (632260 * m3 - 126452 * m2) * sub2 + 126452 * t
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table.insert(result, {
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slope = top1 / bottom,
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intercept = top2 / bottom
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intercept = top2 / bottom,
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})
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end;
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end;
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end
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end
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return result
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end
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hsluv.max_safe_chroma_for_l = function(l)
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local bounds = hsluv.get_bounds(l);
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local min = 1.7976931348623157e+308;
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local bounds = hsluv.get_bounds(l)
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local min = 1.7976931348623157e+308
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for i = 1, 6 do
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local length = distance_line_from_origin(bounds[i]);
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local length = distance_line_from_origin(bounds[i])
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if length >= 0 then
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min = math.min(min, length);
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end;
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end;
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return min;
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min = math.min(min, length)
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end
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end
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return min
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end
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hsluv.max_safe_chroma_for_lh = function(l, h)
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local hrad = h / 360 * math.pi * 2;
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local bounds = hsluv.get_bounds(l);
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local min = 1.7976931348623157e+308;
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local hrad = h / 360 * math.pi * 2
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local bounds = hsluv.get_bounds(l)
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local min = 1.7976931348623157e+308
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for i = 1, 6 do
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local bound = bounds[i];
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local length = length_of_ray_until_intersect(hrad, bound);
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local bound = bounds[i]
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local length = length_of_ray_until_intersect(hrad, bound)
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if length >= 0 then
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min = math.min(min, length);
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end;
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end;
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min = math.min(min, length)
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end
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end
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return min
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end
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hsluv.dot_product = function(a, b)
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local sum = 0;
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local sum = 0
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for i = 1, 3 do
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sum = sum + a[i] * b[i];
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end;
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sum = sum + a[i] * b[i]
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end
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return sum
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end
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@@ -102,7 +101,7 @@ hsluv.from_linear = function(c)
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return 12.92 * c
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else
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return 1.055 * (c ^ 0.416666666666666685) - 0.055
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end;
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end
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end
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hsluv.to_linear = function(c)
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@@ -110,14 +109,14 @@ hsluv.to_linear = function(c)
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return ((c + 0.055) / 1.055) ^ 2.4
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else
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return c / 12.92
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end;
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end
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end
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hsluv.xyz_to_rgb = function(tuple)
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return {
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hsluv.from_linear(hsluv.dot_product(hsluv.m[1], tuple)),
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hsluv.from_linear(hsluv.dot_product(hsluv.m[2], tuple)),
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hsluv.from_linear(hsluv.dot_product(hsluv.m[3], tuple))
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hsluv.from_linear(hsluv.dot_product(hsluv.m[3], tuple)),
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}
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end
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@@ -125,12 +124,12 @@ hsluv.rgb_to_xyz = function(tuple)
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local rgbl = {
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hsluv.to_linear(tuple[1]),
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hsluv.to_linear(tuple[2]),
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hsluv.to_linear(tuple[3])
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};
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hsluv.to_linear(tuple[3]),
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}
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return {
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hsluv.dot_product(hsluv.minv[1], rgbl),
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hsluv.dot_product(hsluv.minv[2], rgbl),
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hsluv.dot_product(hsluv.minv[3], rgbl)
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hsluv.dot_product(hsluv.minv[3], rgbl),
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}
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end
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@@ -139,7 +138,7 @@ hsluv.y_to_l = function(Y)
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return Y / hsluv.refY * hsluv.kappa
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else
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return 116 * ((Y / hsluv.refY) ^ 0.333333333333333315) - 16
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end;
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end
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end
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hsluv.l_to_y = function(L)
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@@ -147,131 +146,131 @@ hsluv.l_to_y = function(L)
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return hsluv.refY * L / hsluv.kappa
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else
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return hsluv.refY * (((L + 16) / 116) ^ 3)
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end;
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end
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end
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hsluv.xyz_to_luv = function(tuple)
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local X = tuple[1];
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local Y = tuple[2];
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local divider = X + 15 * Y + 3 * tuple[3];
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local varU = 4 * X;
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local varV = 9 * Y;
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local X = tuple[1]
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local Y = tuple[2]
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local divider = X + 15 * Y + 3 * tuple[3]
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local varU = 4 * X
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local varV = 9 * Y
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if divider ~= 0 then
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varU = varU / divider;
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varV = varV / divider;
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varU = varU / divider
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varV = varV / divider
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else
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varU = 0;
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varV = 0;
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varU = 0
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varV = 0
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end
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local L = hsluv.y_to_l(Y);
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local L = hsluv.y_to_l(Y)
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if L == 0 then
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return { 0, 0, 0 }
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end;
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end
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return { L, 13 * L * (varU - hsluv.refU), 13 * L * (varV - hsluv.refV) }
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end
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hsluv.luv_to_xyz = function(tuple)
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local L = tuple[1];
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local U = tuple[2];
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local V = tuple[3];
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local L = tuple[1]
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local U = tuple[2]
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local V = tuple[3]
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if L == 0 then
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return { 0, 0, 0 }
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end;
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local varU = U / (13 * L) + hsluv.refU;
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local varV = V / (13 * L) + hsluv.refV;
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local Y = hsluv.l_to_y(L);
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local X = 0 - (9 * Y * varU) / ((((varU - 4) * varV) - varU * varV));
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end
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local varU = U / (13 * L) + hsluv.refU
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local varV = V / (13 * L) + hsluv.refV
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local Y = hsluv.l_to_y(L)
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local X = 0 - (9 * Y * varU) / (((varU - 4) * varV) - varU * varV)
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return { X, Y, (9 * Y - 15 * varV * Y - varV * X) / (3 * varV) }
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end
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hsluv.luv_to_lch = function(tuple)
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local L = tuple[1];
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local U = tuple[2];
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local V = tuple[3];
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local C = math.sqrt(U * U + V * V);
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local L = tuple[1]
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local U = tuple[2]
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local V = tuple[3]
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local C = math.sqrt(U * U + V * V)
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local H
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if C < 0.00000001 then
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H = 0;
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H = 0
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else
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H = math.atan2(V, U) * 180.0 / 3.1415926535897932;
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H = math.atan2(V, U) * 180.0 / 3.1415926535897932
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if H < 0 then
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H = 360 + H;
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end;
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end;
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H = 360 + H
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end
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end
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return { L, C, H }
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end
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hsluv.lch_to_luv = function(tuple)
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local L = tuple[1];
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local C = tuple[2];
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local Hrad = tuple[3] / 360.0 * 2 * math.pi;
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return { L, math.cos(Hrad) * C, math.sin(Hrad) * C };
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local L = tuple[1]
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local C = tuple[2]
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local Hrad = tuple[3] / 360.0 * 2 * math.pi
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return { L, math.cos(Hrad) * C, math.sin(Hrad) * C }
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end
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hsluv.hsluv_to_lch = function(tuple)
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local H = tuple[1];
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local S = tuple[2];
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local L = tuple[3];
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local H = tuple[1]
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local S = tuple[2]
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local L = tuple[3]
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if L > 99.9999999 then
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return { 100, 0, H }
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end;
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end
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if L < 0.00000001 then
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return { 0, 0, H }
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end;
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end
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return { L, hsluv.max_safe_chroma_for_lh(L, H) / 100 * S, H }
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end
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hsluv.lch_to_hsluv = function(tuple)
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local L = tuple[1];
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local C = tuple[2];
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local H = tuple[3];
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local L = tuple[1]
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local C = tuple[2]
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local H = tuple[3]
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local max_chroma = hsluv.max_safe_chroma_for_lh(L, H)
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if L > 99.9999999 then
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return { H, 0, 100 }
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end;
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end
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if L < 0.00000001 then
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return { H, 0, 0 }
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end;
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end
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return { H, C / max_chroma * 100, L }
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end
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hsluv.hpluv_to_lch = function(tuple)
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local H = tuple[1];
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local S = tuple[2];
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local L = tuple[3];
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local H = tuple[1]
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local S = tuple[2]
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local L = tuple[3]
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if L > 99.9999999 then
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return { 100, 0, H }
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end;
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end
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if L < 0.00000001 then
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return { 0, 0, H }
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end;
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end
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return { L, hsluv.max_safe_chroma_for_l(L) / 100 * S, H }
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end
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hsluv.lch_to_hpluv = function(tuple)
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local L = tuple[1];
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local C = tuple[2];
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local H = tuple[3];
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local L = tuple[1]
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local C = tuple[2]
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local H = tuple[3]
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if L > 99.9999999 then
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return { H, 0, 100 }
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end;
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end
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if L < 0.00000001 then
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return { H, 0, 0 }
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end;
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end
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return { H, C / hsluv.max_safe_chroma_for_l(L) * 100, L }
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end
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hsluv.rgb_to_hex = function(tuple)
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local h = "#";
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local h = "#"
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for i = 1, 3 do
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local c = math.floor(tuple[i] * 255 + 0.5);
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local digit2 = math.fmod(c, 16);
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local x = (c - digit2) / 16;
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local digit1 = math.floor(x);
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local c = math.floor(tuple[i] * 255 + 0.5)
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local digit2 = math.fmod(c, 16)
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local x = (c - digit2) / 16
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local digit1 = math.floor(x)
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h = h .. string.sub(hexChars, digit1 + 1, digit1 + 1)
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h = h .. string.sub(hexChars, digit2 + 1, digit2 + 1)
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end;
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end
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return h
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end
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@@ -279,12 +278,12 @@ hsluv.hex_to_rgb = function(hex)
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hex = string.lower(hex)
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local ret = {}
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for i = 0, 2 do
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local char1 = string.sub(hex, i * 2 + 2, i * 2 + 2);
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local char2 = string.sub(hex, i * 2 + 3, i * 2 + 3);
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local char1 = string.sub(hex, i * 2 + 2, i * 2 + 2)
|
||||
local char2 = string.sub(hex, i * 2 + 3, i * 2 + 3)
|
||||
local digit1 = string.find(hexChars, char1) - 1
|
||||
local digit2 = string.find(hexChars, char2) - 1
|
||||
ret[i + 1] = (digit1 * 16 + digit2) / 255.0;
|
||||
end;
|
||||
ret[i + 1] = (digit1 * 16 + digit2) / 255.0
|
||||
end
|
||||
return ret
|
||||
end
|
||||
|
||||
@@ -331,12 +330,12 @@ end
|
||||
hsluv.m = {
|
||||
{ 3.240969941904521, -1.537383177570093, -0.498610760293 },
|
||||
{ -0.96924363628087, 1.87596750150772, 0.041555057407175 },
|
||||
{ 0.055630079696993, -0.20397695888897, 1.056971514242878 }
|
||||
{ 0.055630079696993, -0.20397695888897, 1.056971514242878 },
|
||||
}
|
||||
hsluv.minv = {
|
||||
{ 0.41239079926595, 0.35758433938387, 0.18048078840183 },
|
||||
{ 0.21263900587151, 0.71516867876775, 0.072192315360733 },
|
||||
{ 0.019330818715591, 0.11919477979462, 0.95053215224966 }
|
||||
{ 0.019330818715591, 0.11919477979462, 0.95053215224966 },
|
||||
}
|
||||
hsluv.refY = 1.0
|
||||
hsluv.refU = 0.19783000664283
|
||||
|
||||
@@ -180,7 +180,7 @@ return {
|
||||
added = palette.autumnGreen,
|
||||
removed = palette.autumnRed,
|
||||
changed = palette.autumnYellow,
|
||||
untracked = palette.inkGray2
|
||||
untracked = palette.inkGray2,
|
||||
},
|
||||
term = {
|
||||
palette.zen0, -- black
|
||||
@@ -291,7 +291,7 @@ return {
|
||||
added = palette.autumnGreen,
|
||||
removed = palette.autumnRed,
|
||||
changed = palette.autumnYellow,
|
||||
untracked = palette.inkGray2
|
||||
untracked = palette.inkGray2,
|
||||
},
|
||||
term = {
|
||||
palette.inkBlack0, -- black
|
||||
@@ -388,7 +388,7 @@ return {
|
||||
added = palette.pearlGreen2,
|
||||
removed = palette.pearlRed2,
|
||||
changed = palette.pearlYellow3,
|
||||
untracked = palette.pearlGray4
|
||||
untracked = palette.pearlGray4,
|
||||
},
|
||||
diff = {
|
||||
add = palette.pearlGreen3,
|
||||
|
||||
Reference in New Issue
Block a user