starting an upgrade to move everything to just use ptrs and simplify the code a little
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+11
-5
@@ -4,25 +4,31 @@
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#include <vector>
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#include "globals.hpp"
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struct Point {
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int m_row;
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int m_col;
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Point() {}
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Point(int x, int y) : m_row(x), m_col(y) {}
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char m_symbol;
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int m_direction;
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Point() : m_row(0), m_col(0), m_symbol(' ') {}
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Point(int x, int y, char s) : m_row(x), m_col(y), m_symbol(s) {}
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Point(int x, int y, char s, int d) : m_row(x), m_col(y), m_symbol(s), m_direction(d) {}
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void set_new_point(int row, int col);
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void set_new_point(Point &point);
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};
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void get_new_pos(Point* (*board)[COL], Point** segments);
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struct Head {
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Head() : m_direction(2) {};
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Point m_head {5, 5};
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Point m_head {5, 5, '*'};
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Point m_previous_head;
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int m_direction;
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void get_new_pos();
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};
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struct Tail {
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Point m_tail_pos;
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Point m_tail_pos {0, 0, '@'};
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Point m_previous_tail_pos;
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};
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@@ -35,7 +41,7 @@ struct Body {
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struct Fruit {
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Fruit();
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Point m_point;
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Point m_point {0, 0, 'o'};
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void get_new_pos(char (&board)[ROW][COL], Head &head);
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};
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