fix: (tail) fixed where tail index 0 is on top of the head

This commit is contained in:
DarthMooMancer
2025-08-28 20:14:35 -04:00
parent ac23c873c3
commit 157933c122
9 changed files with 86 additions and 84 deletions
+4 -22
View File
@@ -4,30 +4,12 @@
#include <vector>
#include "point.hpp"
/* NOTE
* tail
* ARGS
* - direction
* - old point
* - new point
* - new direction (x and y of old point and what direction it needs to swtich to so once it gets to it changes)
* - symbol
* IMPLEMENTATION
* - predict the new point
* - save old point
* - find if previous tail has new direction
* - once tail hits point change direction
*/
/* Struct Tail
* separate the snake and tail from each other
* */
struct Head {
Head(int default_direction, int row, int col);
Point m_head;
Point m_previous_head;
void get_new_point(int direction);
void get_previous_point();
};
struct Tail {
@@ -35,8 +17,7 @@ struct Tail {
Point m_tail_pos;
Point m_previous_tail_pos;
std::vector<Point> m_move_history;
// void set_point(Point &d);
void get_new_point();
void get_previous_point();
};
struct Body {
@@ -44,6 +25,7 @@ struct Body {
void clear(std::array<std::array<char, COL>, ROW> &arr);
void draw(std::array<std::array<char, COL>, ROW> &arr);
void move(Head &head);
void get_new_points(Head &head);
};
#endif