shorthand names without being to short for clarity
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-2
@@ -5,10 +5,10 @@
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#include "element.hpp"
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struct Window {
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Point m_board[ROW][COL] = {};
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Vector2i board[ROW][COL] = {};
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void clear_display();
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void draw_display(int milliseconds);
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void update_display(Point** buffer);
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void update_display(Vector2i** buf);
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};
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#endif // WINDOW_HPP
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