changes from m_row & m_col to x & y
This commit is contained in:
+4
-4
@@ -11,12 +11,12 @@ enum Direction {
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};
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struct Point {
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int m_row, m_col;
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int x, y;
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char m_symbol;
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enum Direction m_dir;
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Point() : m_row(0), m_col(0), m_symbol('@') {}
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Point(int x, int y, char s) : m_row(x), m_col(y), m_symbol(s) {}
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void set_new_point(int row, int col);
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Point() : x(0), y(0), m_symbol('@') {}
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Point(int x, int y, char s) : x(x), y(y), m_symbol(s) {}
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void set_new_point(int x, int y);
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};
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int get_score();
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+18
-18
@@ -1,8 +1,8 @@
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#include "element.hpp"
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#include "globals.hpp"
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#include <cstring>
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#include <cstdlib>
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#include <ctime>
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#include <ranges>
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int _score = 0;
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int _snake_size = 3;
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@@ -11,44 +11,42 @@ int get_score() {
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return _score;
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}
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void Point::set_new_point(int row, int col) {
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m_row = row;
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m_col = col;
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void Point::set_new_point(int _x, int _y) {
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y = _y;
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x = _x;
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}
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void determine_index_zero_pos(Point** buffer) {
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auto& head = buffer[HEAD];
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buffer[PREVIOUS_HEAD]->set_new_point(head->m_row, head->m_col);
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buffer[PREVIOUS_HEAD]->set_new_point(head->x, head->y);
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switch(head->m_dir) {
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case LEFT: head->m_col = (head->m_col + COL - 1) % COL; break;
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case RIGHT: head->m_col = (head->m_col + 1) % COL; break;
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case UP: head->m_row = (head->m_row + ROW - 1) % ROW; break;
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case DOWN: head->m_row = (head->m_row + 1) % ROW; break;
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case LEFT: head->x = (head->x + COL - 1) % COL; break;
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case RIGHT: head->x = (head->x + 1) % COL; break;
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case UP: head->y = (head->y + ROW - 1) % ROW; break;
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case DOWN: head->y = (head->y + 1) % ROW; break;
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}
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}
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void move_tail_indicies(Point** buffer) {
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if(_snake_size <= 3) return;
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int new_row = buffer[PREVIOUS_HEAD]->m_row;
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int new_col = buffer[PREVIOUS_HEAD]->m_col;
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Point* last_point = buffer[_snake_size - 1];
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memmove(buffer + 4, buffer + 3, (_snake_size - 4) * sizeof(Point*));
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std::memmove(buffer + 4, buffer + 3, (_snake_size - 4) * sizeof(Point*));
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buffer[3] = last_point;
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if(buffer[3] != nullptr) buffer[3]->set_new_point(new_row, new_col);
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if(buffer[3] != nullptr) buffer[3]->set_new_point(buffer[PREVIOUS_HEAD]->x, buffer[PREVIOUS_HEAD]->y);
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}
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void on_fruit_eaten(Point (*board)[COL], Point** buffer) {
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int row, col;
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if(buffer[FRUIT]->m_row == buffer[HEAD]->m_row && buffer[FRUIT]->m_col == buffer[HEAD]->m_col) {
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if(buffer[FRUIT]->y == buffer[HEAD]->y && buffer[FRUIT]->x == buffer[HEAD]->x) {
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do {
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row = (rand() % ROW);
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col = (rand() % COL);
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} while (board[row][col].m_symbol != '.');
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buffer[FRUIT]->set_new_point(row, col);
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memmove(buffer + 4, buffer + 3, (_snake_size - 3) * sizeof(Point*));
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std::memmove(buffer + 4, buffer + 3, (_snake_size - 3) * sizeof(Point*));
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buffer[3] = new Point { ROW, COL, '@' };
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_score++;
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_snake_size++;
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@@ -56,9 +54,11 @@ void on_fruit_eaten(Point (*board)[COL], Point** buffer) {
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}
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bool segment_overlap(Point** buffer) {
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for(int i = 0; i < _snake_size; i++) {
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if(buffer[i + 3] == nullptr) continue;
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if(buffer[i + 3]->m_row == buffer[HEAD]->m_row && buffer[i + 3]->m_col == buffer[HEAD]->m_col) {
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for(int i : std::ranges::views::iota(3, _snake_size)) {
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if(buffer[i] != nullptr &&
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buffer[i]->y == buffer[HEAD]->y &&
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buffer[i]->x == buffer[HEAD]->x)
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{
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return true;
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}
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}
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+4
-5
@@ -11,9 +11,9 @@ int main () {
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bool running = true;
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Point* buffer[MAX_LEN] = {}; // 2 for head, 1 for fruit, rest for tail
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buffer[HEAD] = new Point { ROW / 2, COL / 2, '*' }; // Head
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buffer[PREVIOUS_HEAD] = new Point { buffer[HEAD]->m_row, buffer[HEAD]->m_col, '.' };
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buffer[FRUIT] = new Point { (rand() % ROW), (rand() % COL), 'o' }; // Fruit
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buffer[HEAD] = new Point { COL / 2, ROW / 2, '*' };
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buffer[PREVIOUS_HEAD] = new Point { buffer[HEAD]->x, buffer[HEAD]->y, '.' };
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buffer[FRUIT] = new Point { (rand() % COL), (rand() % ROW), 'o' };
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std::thread input_thread([&] { get_input(buffer[HEAD]->m_dir, running ); } );
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@@ -25,8 +25,7 @@ int main () {
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if(buffer[MAX_LEN - 1] != nullptr) {
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std::cout << "You filled the whole board and won! Score: " << get_score() << std::endl;
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running = false;
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}
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if(segment_overlap(buffer)) {
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} if(segment_overlap(buffer)) {
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std::cout << "You collided with yourself and died! Score: " << get_score() << std::endl;
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running = false;
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}
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+9
-8
@@ -1,20 +1,21 @@
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#include "window.hpp"
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#include <algorithm>
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#include <iostream>
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#include <chrono>
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#include <ranges>
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#include <thread>
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void Window::clear_display() {
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for(auto [i, j] : std::ranges::views::cartesian_product(std::ranges::views::iota(0, ROW), std::ranges::views::iota(0, COL))) {
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m_board[i][j].m_symbol = '.';
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for(int i : std::ranges::views::iota(0, ROW)) {
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for(int j : std::ranges::views::iota(0, COL)) {
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m_board[i][j].m_symbol = '.';
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}
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}
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}
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void Window::draw_display(int milliseconds) {
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std::cout << "\033[H" << std::flush; // Clear screen
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for(int i = 0; i < ROW; i++) {
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for(int j = 0; j < COL; j++) {
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for(int i : std::ranges::views::iota(0, ROW)) {
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for(int j : std::ranges::views::iota(0, COL)) {
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if(m_board[i][j].m_symbol != '.') { std::cout << m_board[i][j].m_symbol << " "; }
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else { std::cout << ". "; }
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}
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@@ -24,8 +25,8 @@ void Window::draw_display(int milliseconds) {
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}
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void Window::update_display(Point** buffer) {
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for(int i = 0; i < ROW * COL; i++) {
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if(buffer[i] == nullptr || i == 1 || buffer[i]->m_row > ROW - 1 || buffer[i]->m_col > COL - 1) continue;
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m_board[buffer[i]->m_row][buffer[i]->m_col].m_symbol = buffer[i]->m_symbol;
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for(int i : std::ranges::views::iota(0, ROW * COL)) {
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if(buffer[i] == nullptr || i == 1 || buffer[i]->y > ROW - 1 || buffer[i]->x > COL - 1) continue;
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m_board[buffer[i]->y][buffer[i]->x].m_symbol = buffer[i]->m_symbol;
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}
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}
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