using memmove to update snake

This commit is contained in:
DarthMooMancer
2025-10-09 11:51:21 -04:00
parent baf2e21358
commit 6c6605fcb5
4 changed files with 41 additions and 52 deletions
+1 -1
View File
@@ -22,7 +22,7 @@ struct Point {
}; };
int get_score(); int get_score();
void determine_index_zero_pos(Point* (*board)[COL], Point** buffer); void determine_index_zero_pos(Point** buffer);
void move_tail_indicies(Point** buffer); void move_tail_indicies(Point** buffer);
void on_fruit_eaten(Point* (*board)[COL], Point** buffer); void on_fruit_eaten(Point* (*board)[COL], Point** buffer);
bool segment_overlap(Point** buffer); bool segment_overlap(Point** buffer);
+30 -38
View File
@@ -1,8 +1,10 @@
#include "element.hpp" #include "element.hpp"
#include <cstdlib> #include <cstdlib>
#include <cstring>
#include <ctime> #include <ctime>
int _score = 0; int _score = 0;
int _snake_size = 3;
int get_score() { int get_score() {
return _score; return _score;
@@ -13,9 +15,7 @@ void Point::set_new_point(int row, int col) {
m_col = col; m_col = col;
} }
void determine_index_zero_pos(Point* (*board)[COL], Point** buffer) { void determine_index_zero_pos(Point** buffer) {
Point new_point = { buffer[0]->m_row, buffer[0]->m_col, '.' };
if(buffer[1] == nullptr) { if(buffer[1] == nullptr) {
buffer[1] = new Point { buffer[0]->m_row, buffer[0]->m_col, '.' }; buffer[1] = new Point { buffer[0]->m_row, buffer[0]->m_col, '.' };
} else { } else {
@@ -23,49 +23,40 @@ void determine_index_zero_pos(Point* (*board)[COL], Point** buffer) {
} }
if (buffer[0]->m_dir == LEFT) { if (buffer[0]->m_dir == LEFT) {
if (new_point.m_col <= 0) new_point.m_col = COL - 1; if (buffer[0]->m_col <= 0) buffer[0]->m_col = COL - 1;
else new_point.m_col--; else buffer[0]->m_col--;
} else if (buffer[0]->m_dir == RIGHT) { }
if (new_point.m_col >= COL - 1) new_point.m_col = 0; else if (buffer[0]->m_dir == RIGHT) {
else new_point.m_col++; if (buffer[0]->m_col >= COL - 1) buffer[0]->m_col = 0;
} else if (buffer[0]->m_dir == UP) { else buffer[0]->m_col++;
if (new_point.m_row <= 0) new_point.m_row = ROW - 1; }
else new_point.m_row--; else if (buffer[0]->m_dir == UP) {
} else if (buffer[0]->m_dir == DOWN) { if (buffer[0]->m_row <= 0) buffer[0]->m_row = ROW - 1;
if (new_point.m_row >= ROW - 1) new_point.m_row = 0; else buffer[0]->m_row--;
else new_point.m_row++; }
else if (buffer[0]->m_dir == DOWN) {
if (buffer[0]->m_row >= ROW - 1) buffer[0]->m_row = 0;
else buffer[0]->m_row++;
} }
buffer[0]->set_new_point(new_point.m_row, new_point.m_col);
} }
void move_tail_indicies(Point** buffer) { void move_tail_indicies(Point** buffer) {
Point* previous_head = buffer[1]; if(_snake_size <= 3) return;
int new_row = buffer[1]->m_row; int new_row = buffer[1]->m_row;
int new_col = buffer[1]->m_col; int new_col = buffer[1]->m_col;
Point* last_point = nullptr; Point* last_point = buffer[_snake_size - 1];
for(int i = (ROW * COL) - 1; i > 3; i--) {
if(buffer[i] == nullptr) { memmove(buffer + 4, buffer + 3, (_snake_size - 4) * sizeof(Point*));
last_point = buffer[i - 1];
continue;
}
buffer[i] = buffer[i - 1];
}
buffer[3] = last_point; buffer[3] = last_point;
if(buffer[3] != nullptr) { if(buffer[3] != nullptr) {
buffer[3]->set_new_point(new_row, new_col); buffer[3]->set_new_point(new_row, new_col);
} }
} }
void _append_tail(Point *(*board)[COL], Point** buffer) { void _append_tail(Point** buffer) {
for(int i = (ROW * COL) - 1; i >= 3; i--) { memmove(buffer + 4, buffer + 3, (_snake_size - 3) * sizeof(Point*));
buffer[i] = buffer[i - 1]; buffer[3] = new Point { ROW, COL, '@' };
}
Point* old_tail = buffer[4];
if(old_tail != nullptr) {
buffer[3] = new Point { old_tail->m_row, old_tail->m_col, '@' };
} else {
buffer[3] = new Point {};
}
} }
void on_fruit_eaten(Point* (*board)[COL], Point** buffer) { void on_fruit_eaten(Point* (*board)[COL], Point** buffer) {
@@ -76,15 +67,16 @@ void on_fruit_eaten(Point* (*board)[COL], Point** buffer) {
col = (rand() % COL); col = (rand() % COL);
} while (board[row][col] != nullptr); } while (board[row][col] != nullptr);
buffer[2]->set_new_point(row, col); buffer[2]->set_new_point(row, col);
_append_tail(board, buffer); _append_tail(buffer);
_score++; _score++;
_snake_size++;
} }
} }
bool segment_overlap(Point** buffer) { bool segment_overlap(Point** buffer) {
for(int i = (ROW * COL) - 1; i > 3; i--) { for(int i = 0; i < _snake_size; i++) {
if(buffer[i] == nullptr) continue; if(buffer[i + 3] == nullptr) continue;
if(buffer[i]->m_row == buffer[0]->m_row && buffer[i]->m_col == buffer[0]->m_col) { if(buffer[i + 3]->m_row == buffer[0]->m_row && buffer[i + 3]->m_col == buffer[0]->m_col) {
return true; return true;
} }
} }
+7 -7
View File
@@ -9,9 +9,10 @@ int main () {
std::srand(std::time(0)); std::srand(std::time(0));
Window window; Window window;
Input input; Input input;
const int MAX_LEN = (ROW * COL) + 3;
bool running = true; bool running = true;
Point* buffer[(ROW * COL) + 3] = {}; // 2 for head, 1 for fruit, rest for tail Point* buffer[MAX_LEN] = {}; // 2 for head, 1 for fruit, rest for tail
buffer[0] = new Point { ROW / 2, COL / 2, '*' }; // Head buffer[0] = new Point { ROW / 2, COL / 2, '*' }; // Head
buffer[2] = new Point { (rand() % ROW), (rand() % COL), 'o' }; // Fruit buffer[2] = new Point { (rand() % ROW), (rand() % COL), 'o' }; // Fruit
@@ -19,16 +20,16 @@ int main () {
while (running) { while (running) {
on_fruit_eaten(window.m_board, buffer); on_fruit_eaten(window.m_board, buffer);
determine_index_zero_pos(window.m_board, buffer); determine_index_zero_pos(buffer);
move_tail_indicies(buffer); move_tail_indicies(buffer);
for(int i = (ROW * COL) - 1; i > 3; i--) { for(int i = MAX_LEN - 1; i > 3; i--) {
if(buffer[i] == nullptr) break; if(buffer[i] == nullptr) break;
std::cout << "You win! Score: " << get_score() << std::endl; std::cout << "You filled the whole board and won! Score: " << get_score() << std::endl;
running = false; running = false;
} }
if(segment_overlap(buffer)) { if(segment_overlap(buffer)) {
std::cout << "You died! Score: " << get_score() << std::endl; std::cout << "You collided with yourself and died! Score: " << get_score() << std::endl;
running = false; running = false;
} }
window.clear_display(); window.clear_display();
@@ -37,8 +38,7 @@ int main () {
} }
input_thread.join(); input_thread.join();
for(int i = ((ROW * COL) + 3) - 1; i > 0; i--) { for(int i = 0; i < MAX_LEN - 1; i++) {
if(buffer[i] == nullptr) continue;
delete buffer[i]; delete buffer[i];
} }
return 0; return 0;
+2 -5
View File
@@ -24,11 +24,8 @@ void Window::draw_display(int milliseconds) {
} }
void Window::update_display(Point** buffer) { void Window::update_display(Point** buffer) {
m_board[buffer[0]->m_row][buffer[0]->m_col] = buffer[0]; for(int i = 0; i < ROW * COL; i++) {
m_board[buffer[2]->m_row][buffer[2]->m_col] = buffer[2]; if(buffer[i] == nullptr || i == 1 || buffer[i]->m_row > ROW - 1 || buffer[i]->m_col > COL - 1) continue;
for(int i = 3; i < ROW * COL; i++) {
if(buffer[i] != nullptr) {
m_board[buffer[i]->m_row][buffer[i]->m_col] = buffer[i]; m_board[buffer[i]->m_row][buffer[i]->m_col] = buffer[i];
} }
} }
}