fruit: fixed bug where fruit could generate under tail
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+9
-4
@@ -4,6 +4,12 @@
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#include <vector>
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#include "globals.hpp"
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struct Point;
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struct Head;
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struct Tail;
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struct Body;
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struct Fruit;
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struct Point {
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int m_row;
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int m_col;
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@@ -11,12 +17,11 @@ struct Point {
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Point() {}
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Point(int x, int y) : m_row(x), m_col(y) {}
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Point(int x, int y, int dir) : m_row(x), m_col(y), m_direction(dir) {}
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void set_new_point(int row, int col, int dir);
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};
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struct Head {
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Head();
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Head() : m_head(5, 5, 2) {};
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Point m_head;
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Point m_previous_head;
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void get_new_pos();
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@@ -28,7 +33,7 @@ struct Tail {
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};
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struct Body {
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Body();
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Body() : m_score(0), m_collision(false) {};
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std::vector<Tail> m_body;
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int m_score;
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bool m_collision;
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@@ -38,7 +43,7 @@ struct Body {
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};
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struct Fruit {
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Fruit();
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Fruit(char (&board)[ROW][COL]);
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Point m_point;
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void get_new_pos(char (&board)[ROW][COL], Head &head, int &score);
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};
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+10
-13
@@ -8,22 +8,24 @@ void Point::set_new_point(int row, int col, int dir) {
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m_direction = dir;
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}
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Fruit::Fruit() {
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std::srand(std::time(0));
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m_point.set_new_point((rand() % 9), (rand() % 9), 0);
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Fruit::Fruit(char (&board)[ROW][COL]) {
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int row = (rand() % ROW);
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int col = (rand() % COL);
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m_point.set_new_point(row, col, 0);
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}
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void Fruit::get_new_pos(char (&board)[ROW][COL], Head &head, int &score) {
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int row, col;
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if(m_point.m_row == head.m_head.m_row && m_point.m_col == head.m_head.m_col) {
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m_point.set_new_point((rand() % 9), (rand() % 9), 0);
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do {
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row = (rand() % ROW);
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col = (rand() % COL);
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} while (board[row][col] != '.');
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m_point.set_new_point(row, col, 0);
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score++;
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}
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}
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Head::Head() {
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m_head.set_new_point(5, 5, 2);
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}
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void Head::get_new_pos() {
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if (m_head.m_direction == -1) {
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if (m_head.m_col <= 0) m_head.m_col = COL - 1;
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@@ -40,11 +42,6 @@ void Head::get_new_pos() {
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}
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}
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Body::Body() {
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m_score = 0;
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m_collision = false;
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}
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void Body::check_collision(Head &head) {
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for(int i = 0; i < m_body.size(); i++) {
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if(m_body.at(i).m_tail_pos.m_row == head.m_head.m_row) {
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+2
-1
@@ -6,9 +6,10 @@
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#include "input.hpp"
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int main () {
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std::srand(std::time(0));
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Window window;
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Input input;
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Fruit fruit;
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Fruit fruit(window.m_board);
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Body body;
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Head head;
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bool running = true;
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