DarthMooMancer
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ab16f18137
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removing magic numbers
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2025-11-02 21:46:24 -05:00 |
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DarthMooMancer
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02ff154b81
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optimizations
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2025-11-01 18:06:21 -04:00 |
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DarthMooMancer
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6c6605fcb5
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using memmove to update snake
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2025-10-09 11:51:21 -04:00 |
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DarthMooMancer
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baf2e21358
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renaming
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2025-10-08 09:18:26 -04:00 |
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DarthMooMancer
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959e539d4b
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wip
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2025-09-27 19:10:16 -04:00 |
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DarthMooMancer
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74a5d9738a
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snake can collide and removed some magic numbers
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2025-09-26 22:14:34 -04:00 |
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DarthMooMancer
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7a6df4fbe5
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game is in a working state again, now just cleaning up
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2025-09-26 21:11:30 -04:00 |
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DarthMooMancer
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1f3954ac79
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wip
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2025-09-26 17:53:29 -04:00 |
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DarthMooMancer
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abef01d7b8
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wip
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2025-09-25 21:11:34 -04:00 |
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DarthMooMancer
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0d47de8a7a
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starting an upgrade to move everything to just use ptrs and simplify the code a little
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2025-09-24 14:25:03 -04:00 |
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DarthMooMancer
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626d7261d4
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refactor
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2025-09-12 22:46:59 -04:00 |
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DarthMooMancer
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4bab69a3a8
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refactor: removing some deprecated functions and removed array for c style array
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2025-09-12 20:31:42 -04:00 |
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DarthMooMancer
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96e5eb9930
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refactor: renamed snake to element and moved fruit to element. Removed a lot of unused functions and variables
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2025-08-30 01:09:50 -04:00 |
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DarthMooMancer
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d488f6464a
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refactor: first step to final product by removing redundant code
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2025-08-29 23:03:08 -04:00 |
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DarthMooMancer
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684041b3c1
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feat: (snake) collision with head and body
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2025-08-29 17:25:09 -04:00 |
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DarthMooMancer
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157933c122
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fix: (tail) fixed where tail index 0 is on top of the head
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2025-08-28 20:14:35 -04:00 |
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DarthMooMancer
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5e887e3688
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wip
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2025-08-21 09:17:37 -04:00 |
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DarthMooMancer
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ff942631aa
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changes
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2025-05-12 17:15:25 -04:00 |
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DarthMooMancer
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cdcffc40ea
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feat: fruits, globals, input, snake, point, window
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2025-05-09 21:30:19 -04:00 |
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