#ifndef ENGINE_HPP #define ENGINE_HPP #include #define ROW 15 #define COL 21 typedef enum { UP, DOWN, LEFT, RIGHT } Direction; typedef struct { int x, y; } vec2; int equals(vec2* a, vec2* b); void set(vec2* vec2, int _x, int _y); typedef struct { char view[ROW][COL]; int m_score, tail_size; vec2 head, fruit, prev_head; vec2 tail[(ROW * COL) - 1]; Direction dir; } Engine; void engine_init(Engine* engine); void engine_display(Engine* engine); int process_input(Direction* dir); int is_open(char* status, size_t len, Engine* engine); void eat(Engine* engine); void move(Engine *engine); #endif