Files
snake/include/element.hpp
T

44 lines
796 B
C++

#ifndef ELEMENT_HPP
#define ELEMENT_HPP
#include <cstdint>
#include <memory>
#include <vector>
#include "globals.hpp"
class Window;
enum Direction {
UP, DOWN, LEFT, RIGHT
};
struct vec {
int x, y;
vec() : x(0), y(0) {}
vec(int x, int y) : x(x), y(y) {}
void set(int _x, int _y) { x = _x; y = _y; }
auto operator <=> (const vec&) const = default;
};
class SnakeGame {
public:
SnakeGame();
~SnakeGame();
void run();
private:
std::unique_ptr<Window> win;
std::vector<vec> buf;
bool running = true;
enum Direction m_dir;
uint8_t m_score = 0;
void process_input();
void determine_index_zero_pos();
void move_tail_indicies();
void add_tail_and_respawn_fruit(std::array<std::array<char, COL>, ROW> board);
bool segment_overlap();
bool exit_summary();
};
#endif // ELEMENT_HPP