feat: added input (player_one and player_two now can place on board)
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+3
-3
@@ -1,10 +1,10 @@
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#ifndef INPUT_HPP
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#define INPUT_HPP
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// #include "elements.hpp"
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#include "elements.hpp"
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struct Input {
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char m_getch = ' ';
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void get_input(bool &running);
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int m_getch = 0;
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void get_input(bool &running, Tile (&tile_list)[9], Player &player_one, Player &player_two);
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};
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#endif // INPUT_HPP
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