feat: added window, input and elements

This commit is contained in:
DarthMooMancer
2025-09-01 19:24:57 -04:00
parent 9b68421d5c
commit 169d39d974
9 changed files with 89 additions and 4 deletions
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+17
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@@ -0,0 +1,17 @@
#include "input.hpp"
#include <ncurses.h>
void Input::get_input(bool &running) {
while(running) {
initscr();
cbreak();
noecho();
m_getch = getch();
endwin();
if(m_getch == 'q') {
running = false;
}
}
}
+13 -1
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@@ -1,6 +1,18 @@
#include <iostream>
#include <thread>
#include "window.hpp"
#include "input.hpp"
int main() {
std::cout << "Hello World" << std::endl;
Input input;
Window window;
bool running = true;
std::thread input_thread(&Input::get_input, &input, std::ref(running));
while (running) {
std::cout << "Hello World" << std::endl;
}
input_thread.join();
return 0;
}
+19
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@@ -0,0 +1,19 @@
#include "window.hpp"
#include <iostream>
#include <chrono>
#include <thread>
void Window::update_display() {
for(std::array<char, COL> &row : m_board) { row.fill('.'); }
// Modify board
// Refresh and draw screen
std::cout << "\033[H" << std::flush;
for(std::array<char, COL> &row : m_board) {
for(char &col : row) {
std::cout << col << " ";
}
std::cout << "\r\n";
}
std::this_thread::sleep_for(std::chrono::milliseconds(200)); // 1000 / fps; 200ms = 5fps
}