feat: added window, input and elements

This commit is contained in:
DarthMooMancer
2025-09-01 19:24:57 -04:00
parent 9b68421d5c
commit 169d39d974
9 changed files with 89 additions and 4 deletions
+5 -3
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@@ -6,12 +6,14 @@ include_directories(include)
set(SOURCES set(SOURCES
src/main.cpp src/main.cpp
src/input.cpp
src/window.cpp
) )
add_executable(tic_tac_toe ${SOURCES}) add_executable(tic_tac_toe ${SOURCES})
# find_package(Curses REQUIRED) find_package(Curses REQUIRED)
# include_directories(${CURSES_INCLUDE_DIR}) include_directories(${CURSES_INCLUDE_DIR})
# target_link_libraries(tic_tac_toe ${CURSES_LIBRARIES}) target_link_libraries(tic_tac_toe ${CURSES_LIBRARIES})
set(CMAKE_EXPORT_COMPILE_COMMANDS ON) set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
+6
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@@ -0,0 +1,6 @@
#ifndef ELEMENTS_HPP
#define ELEMENTS_HPP
// Add code here
#endif
+7
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@@ -0,0 +1,7 @@
#ifndef GLOBALS_HPP
#define GLOBALS_HPP
constexpr int ROW = 10;
constexpr int COL = 10;
#endif
+10
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@@ -0,0 +1,10 @@
#ifndef INPUT_HPP
#define INPUT_HPP
// #include "elements.hpp"
struct Input {
char m_getch = ' ';
void get_input(bool &running);
};
#endif // INPUT_HPP
+12
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@@ -0,0 +1,12 @@
#ifndef WINDOW_HPP
#define WINDOW_HPP
#include <array>
#include "globals.hpp"
// #include "elements.hpp"
struct Window {
std::array<std::array<char, COL>, ROW> m_board = {};
void update_display();
};
#endif
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+17
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@@ -0,0 +1,17 @@
#include "input.hpp"
#include <ncurses.h>
void Input::get_input(bool &running) {
while(running) {
initscr();
cbreak();
noecho();
m_getch = getch();
endwin();
if(m_getch == 'q') {
running = false;
}
}
}
+12
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@@ -1,6 +1,18 @@
#include <iostream> #include <iostream>
#include <thread>
#include "window.hpp"
#include "input.hpp"
int main() { int main() {
Input input;
Window window;
bool running = true;
std::thread input_thread(&Input::get_input, &input, std::ref(running));
while (running) {
std::cout << "Hello World" << std::endl; std::cout << "Hello World" << std::endl;
}
input_thread.join();
return 0; return 0;
} }
+19
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@@ -0,0 +1,19 @@
#include "window.hpp"
#include <iostream>
#include <chrono>
#include <thread>
void Window::update_display() {
for(std::array<char, COL> &row : m_board) { row.fill('.'); }
// Modify board
// Refresh and draw screen
std::cout << "\033[H" << std::flush;
for(std::array<char, COL> &row : m_board) {
for(char &col : row) {
std::cout << col << " ";
}
std::cout << "\r\n";
}
std::this_thread::sleep_for(std::chrono::milliseconds(200)); // 1000 / fps; 200ms = 5fps
}