removed the window files and updated process_input
This commit is contained in:
+1
-2
@@ -7,8 +7,7 @@ project(tic_tac_toe)
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set(SOURCES
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src/main.cpp
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src/window.cpp
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src/elements.cpp
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src/engine.cpp
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)
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add_executable(tic_tac_toe ${SOURCES})
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@@ -2,6 +2,21 @@
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#define ELEMENTS_HPP
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#include <memory>
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#include <array>
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#include <globals.hpp>
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struct Window {
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Window();
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std::array<std::array<char, COL>, ROW> view;
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void clear_display();
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void draw_display();
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};
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struct vec2 {
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vec2(int x, int y) : x(x), y(y) {}
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int x;
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int y;
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};
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class Engine {
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public:
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@@ -10,18 +25,14 @@ public:
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void run();
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private:
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std::unique_ptr<class Window> win;
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std::unique_ptr<Window> win;
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struct Player {
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Player(char id) : id(id) {};
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char id;
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};
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struct vec2 {
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vec2(int x, int y) : x(x), y(y) {}
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int x;
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int y;
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};
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const std::array<vec2, 9> map;
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struct GameState {
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Player player1;
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@@ -1,14 +0,0 @@
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#ifndef WINDOW_HPP
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#define WINDOW_HPP
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#include <globals.hpp>
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#include <array>
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struct Window {
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Window();
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std::array<std::array<char, COL>, ROW> view;
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void clear_display();
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void draw_display();
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};
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#endif
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@@ -1,19 +1,48 @@
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#include <chrono>
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#include <elements.hpp>
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#include <engine.hpp>
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#include <iostream>
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#include <window.hpp>
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#include <memory>
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#include <ncurses.h>
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#include <thread>
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#include <ranges>
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Engine::Engine() {
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Window::Window() {
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for(auto &val : view) { val.fill('.'); }
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for(int i : std::ranges::views::iota(0, ROW)) {
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for(int j : std::ranges::views::iota(0, COL)) {
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if(i % 2 == 0 && j % 2 == 0) { view[i][j] = ' '; }
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}
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}
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}
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void Window::draw_display() {
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std::cout << "\033[H" << std::flush; // Clear screen
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for(int i : std::ranges::views::iota(0, ROW)) {
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for(int j : std::ranges::views::iota(0, COL)) {
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if(view[i][j] != '.') { std::cout << view[i][j] << " "; }
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if(view[i][j] == '.') {
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if(i % 2 == 0) { std::cout << "| "; }
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if(i % 2 != 0 && j % 2 == 0) { std::cout << "- "; }
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if(i % 2 != 0 && j % 2 != 0) { std::cout << "+ "; }
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}
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}
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std::cout << "\r\n";
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}
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}
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Engine::Engine() :
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map {
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vec2 { 0, 0 }, vec2 { 2, 0 }, vec2 { 4, 0 },
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vec2 { 0, 2 }, vec2 { 2, 2 }, vec2 { 4, 2 },
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vec2 { 0, 4 }, vec2 { 2, 4 }, vec2 { 4, 4 }
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} {
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initscr();
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cbreak();
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noecho();
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curs_set(0);
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nodelay(stdscr, true);
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win = std::make_unique<Window>();
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}
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Engine::~Engine() {}
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@@ -52,36 +81,15 @@ bool Engine::exit_code() {
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}
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bool Engine::process_input() {
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int ch;
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int ch, index;
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while((ch = getch()) != ERR) {
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if(ch == 113) { return false; }
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if(ch == 49) {
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win->view[0][0] = state.temp->id;
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set_player();
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} if(ch == 50) {
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win->view[0][2] = state.temp->id;
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set_player();
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} if(ch == 51) {
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win->view[0][4] = state.temp->id;
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set_player();
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} if(ch == 52) {
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win->view[2][0] = state.temp->id;
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set_player();
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} if(ch == 53) {
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win->view[2][2] = state.temp->id;
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set_player();
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} if(ch == 54) {
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win->view[2][4] = state.temp->id;
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set_player();
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} if(ch == 55) {
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win->view[4][0] = state.temp->id;
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set_player();
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} if(ch == 56) {
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win->view[4][2] = state.temp->id;
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set_player();
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} if(ch == 57) {
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win->view[4][4] = state.temp->id;
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set_player();
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if(ch == 'q') { return false; }
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if(ch >= '1' && ch <= '9') {
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index = ch - '1';
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if(win->view[map[index].y][map[index].x] == ' ') {
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win->view[map[index].y][map[index].x] = state.temp->id;
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set_player();
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}
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}
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}
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return true;
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@@ -94,11 +102,13 @@ void Engine::set_player() {
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bool Engine::check_line(char id) {
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for(int i : std::ranges::views::iota(0, COL)) {
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if(ROW % 2 != 0) continue;
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if(win->view[0][i] == id && win->view[2][i] == id && win->view[4][i] == id) {
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return true;
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}
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}
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for(int i : std::ranges::views::iota(0, ROW)) {
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if(ROW % 2 != 0) continue;
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if(win->view[i][0] == id && win->view[i][2] == id && win->view[i][4] == id) {
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return true;
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}
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+1
-1
@@ -1,4 +1,4 @@
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#include "elements.hpp"
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#include "engine.hpp"
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int main() {
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Engine engine;
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@@ -1,27 +0,0 @@
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#include <window.hpp>
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#include <ranges>
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#include <iostream>
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Window::Window() {
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for(auto &val : view) { val.fill('.'); }
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for(int i : std::ranges::views::iota(0, ROW)) {
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for(int j : std::ranges::views::iota(0, COL)) {
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if(i % 2 == 0 && j % 2 == 0) { view[i][j] = ' '; }
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}
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}
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}
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void Window::draw_display() {
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std::cout << "\033[H" << std::flush; // Clear screen
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for(int i : std::ranges::views::iota(0, ROW)) {
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for(int j : std::ranges::views::iota(0, COL)) {
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if(view[i][j] != '.') { std::cout << view[i][j] << " "; }
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if(view[i][j] == '.') {
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if(i % 2 == 0) { std::cout << "| "; }
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if(i % 2 != 0 && j % 2 == 0) { std::cout << "- "; }
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if(i % 2 != 0 && j % 2 != 0) { std::cout << "+ "; }
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}
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}
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std::cout << "\r\n";
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}
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}
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